Senior Technical Animator – Freelance

Job not on LinkedIn

🔥 1 hour ago

🇪🇺 Europe – Remote

⏳ Contract/Temporary

🟠 Senior

🗿 3D Artist

👻 Ghost score 10%

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Logo of CI Games

CI Games

51 - 200 employees

Founded 2002

🎮 Gaming

📱 Media

Gaming • Media • Entertainment

CI Games is an independent video game publisher, producer, and distributor operating globally. Founded in 2002, the company has developed several renowned titles, notably the Sniper Ghost Warrior series, which has sold over 11 million copies worldwide, and Lords of the Fallen, with 3 million copies sold. CI Games has operational studios in Warsaw, Barcelona, Bucharest, and the United States. In 2018, they established a new studio called United Label to focus on smaller yet ambitious games such as Röki, Eldest Souls, and Tails of Iron. Recently, they announced the opening of Hexworks, a studio dedicated to RPG games. CI Games continues to work on exciting global projects, aiming to realize their vision with a talented and passionate team.

📋 Description

• Implement and maintain the technical vision for character pipelines and runtime systems in Unreal • Design and maintain complex animation systems within Unreal Engine, focusing on Animation Blueprints and Control Rig • Integrate new characters by implementing Physics and Cloth assets and fine-tuning LODs • Research and prototype techniques to enhance animation quality and workflow efficiency • Create high-quality character and weapon rigs using internal Maya rigging tools • Skin high-density characters with optimal deformation • Modify and adapt Python-based rig definitions for unique character requirements while maintaining codebase consistency • Collaborate with engineers to solve technical challenges and ensure animation system performance and stability • Provide technical guidance and feedback to junior and mid-level technical animators • Collaborate with the Technical Animation Lead and Director to translate artistic needs into technical solutions • Document best practices for the technical animation pipeline • Track progress daily and help evaluate and schedule upcoming tasks

🎯 Requirements

• 5+ years of experience in technical animation, with a proven track record in a senior capacity • Shipped at least one AA+ title in a technical animation capacity • Expert-level expertise with Unreal Engine, specifically with Animation Blueprints, State Machines, and Control Rigs • Solid knowledge of dynamic asset types, in particular Physics and Cloth Assets • Proven skills in Maya character rigging and skinning for realistic characters • Strong proficiency with Python tools programming • Outstanding communication skills and the ability to collaborate effectively with artists and engineers • Proficiency in C++ (desirable) • Experience with procedural animation techniques (desirable) • A deep passion for and expertise in the Action-RPG or Soulslike genre (desirable)

🏖️ Benefits

• 5 months freelance contract with immediate start • Remote work with flexible schedules (core working hours 10am-4pm CET) • An opportunity to work with cutting-edge technologies and stay at the forefront of the gaming industry • A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status

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