Senior Game Engine – Tools Engineer

🕒 April 8

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ClassDojo

51 - 200 employees

Founded 2011

📚 Education

🌍 Social Impact

💰 $125M Series D on 2022-07

Education • Social Impact

ClassDojo is a communication platform that connects teachers, families, and students, facilitating better engagement and collaboration in educational settings. It offers a suite of tools that allow teachers to communicate with parents, share classroom updates, and support students' social-emotional learning. The platform also features a portfolio function that allows students to share their learning progress with their families. It's widely popular, used by millions of students and parents, and supports multilingual communication. ClassDojo is focused on building communities within classrooms, providing resources for teachers, and ensuring privacy and security for all its users.

📋 Description

• ClassDojo is looking for people to join our virtual worlds platform team. • Dojo Islands, our virtual playground, is being used by millions of kids in classrooms and at home. • The world is procedurally generated and user customizable. • Students use this in the classrooms to learn to work collaboratively to build on the island and teachers can use this to set up STEM activities for the kids to collaborate on. • The virtual world is built using web technologies with the goal that it is performant and scalable on the low end devices used in schools or at home. • As an engineer on the team, you will be bringing your expertise in one or more of the game subsystems like rendering, networking, avatars and performance engineering to help us deliver the highest quality game to our players. • You would also be building gameplay functionality with a modular, systems first approach. • You will bring your creativity in prototyping fun gameplay and game design ideas and once validated ship it to production with very high quality.

🎯 Requirements

• 7+ years of experience working on game engine technologies including one or more areas across rendering, networking, physics and runtime data model with deep expertise in at least one of the areas. • Track record of delivery complex features in a CI/CD environment. • Experienced in near real-time responsiveness in LiveOps platforms. • Track record of delivering online multiplayer experiences at platform scale. • Demonstrated technical leadership driving engineering practices and processes with clear outcomes. • Experience with WebGL. • Playcanvas experience is a bonus! • Experience with web development workflows including but not limited to Node.js, Javascript, Typescript, React. • Experience and familiarity of working with DevOps and Platform Infrastructure such as: AWS Cloud Infrastructure (EC2, Lambda, DynamoDB), Cloud infrastructure for deployment, scaling and optimization (e.g. Terraform, Docker, Consul, Nomad), MySQL, MongoDB, Redis, Azure PlayFab game services.

🏖️ Benefits

• We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity or Veteran status. • We will consider for employment qualified applicants with arrest and conviction records. • We are happy to accommodate any disabilities or special needs.

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