Creative Producer – Game Development

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Logo of The Collective Ace Group

The Collective Ace Group

11 - 50 employees

🎮 Gaming

🤝 B2B

Gaming • B2B

The Collective Ace Group is a holding company that acts as a one-stop service hub for the gaming industry. It focuses on supporting service companies within the dynamic gaming sector by providing them with opportunities for growth and recognition. The Group aims to be a leader in the gaming service sector, offering clients best-in-class services through a convenient one-stop solution. By leveraging financial power and economies of scale, The Collective Ace Group enables these companies to scale their growth while maintaining autonomy. Led by passionate gaming professionals with extensive industry experience, the Group seeks to enhance the gaming service sector's reputation and success.

📋 Description

• Assess incoming opportunities and lead early ideation with Game Design, Art, Tech, and Production • Translate client needs, audiences, themes, and commercial goals into viable product direction, core experience, and scope • Define ballpark budgets, timelines, resource needs, feasibility, and dependencies with the Project Manager and discipline leads • Present proposals, trade-offs, and recommendations to client-facing and business stakeholders • Guide the high-level GDD and creative vision across the core loop, features, content, player experience, and visual direction • Facilitate design and art reviews and provide constructive, actionable feedback • Partner with the Project Manager on release plans, milestones, review gates, and scope decisions • Maintain alignment between business stakeholders and the delivery team throughout development • Communicate decisions, progress, and required trade-offs clearly

🎯 Requirements

• Around five years of experience in game design, creative production, game production, or a comparable role with meaningful ownership of gameplay and creative quality • Strong hands-on game design background • Ability to shape core loops, systems, features, progression, content, and overall player experience • Experience creating or reviewing high-level GDDs and creative briefs • Strong visual judgment • Ability to review art direction, UI/UX, concepts, and production assets and provide constructive, actionable feedback • Practical knowledge of game development across Design, Art, Tech, QA, and Production • Ability to assess feasibility and release needs with relevant leads • Experience communicating with clients, partners, or business stakeholders • Ability to translate commercial objectives into an executable product direction • Strong facilitation, decision-making, organization, documentation, and communication skills • Professional proficiency in English • Ability to work autonomously across functions alongside an established Project Manager • Preferred: experience in external, co-development, or client-led game production, particularly with licensed IP, branded entertainment, or trend-led concepts • Preferred: familiarity with mobile, web, free-to-play, casual, or hybrid game development and end-to-end release planning • Preferred: familiarity with prototyping, market and competitor research, and AI-assisted tools

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