
51 - 200 employees
Founded 2022
🎮 Gaming
🥽 AR/VR
🔌 API
Gaming • AR/VR • API
Companion Group is a game development studio that partners with some of the most ambitious game studios worldwide. They specialize in providing highly skilled developers experienced in Unreal, Unity, and backend systems to enhance development teams and accelerate project timelines. Their focus includes multiplayer game development, game server architecture, and scaling global player bases. Companion Group emphasizes collaboration, supporting existing teams, and offering expertise in creating enriched gaming experiences across various platforms, including PC, console, virtual reality, and mobile.
🕒 January 29
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51 - 200 employees
Founded 2022
🎮 Gaming
🥽 AR/VR
🔌 API
Gaming • AR/VR • API
Companion Group is a game development studio that partners with some of the most ambitious game studios worldwide. They specialize in providing highly skilled developers experienced in Unreal, Unity, and backend systems to enhance development teams and accelerate project timelines. Their focus includes multiplayer game development, game server architecture, and scaling global player bases. Companion Group emphasizes collaboration, supporting existing teams, and offering expertise in creating enriched gaming experiences across various platforms, including PC, console, virtual reality, and mobile.
• Architect, implement, and refine cutting-edge multiplayer-ready gameplay systems in and outside of the Unreal Engine • Produce elegant, efficient, and maintainable C++ code • Leverage expert-level understanding of data structures and algorithms to solve interesting challenges • Collaborate with cross-functional teams to deliver innovative gameplay experiences • Contribute to the development of scalable and robust networking solutions • Tackle and resolve intricate technical hurdles in complex multiplayer games
• 6+ years of experience in the Unreal Engine • Experience with at least one proprietary game engine (C/C++ OOP/ECS) • Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation etc.) • Excellent C++ programming skills, including proficiency in modern C++ standards (C++17 and C++20) and their application in diverse contexts beyond Unreal Engine, such as systems programming, network programming, etc. • Deep expertise in common data structures and algorithms (DSA) • Experience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management Platforms, etc.) • Experience with UE’s Gameplay Abilities System (GAS)
• Excellent communication • Collaborate harmoniously with in-house teams
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