Lead Environment Artist – Open World Action Game

Job not on LinkedIn

November 26

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Logo of Demiurge Studios

Demiurge Studios

Gaming • Media

Demiurge Studios is a video game development company renowned for creating games with deep systems, compelling gameplay, and memorable characters. Part of the Embracer Group, Demiurge Studios has been in the gaming industry for over 20 years and has contributed to some of the most popular franchises in history. With a strong focus on trust, stability, and balance, Demiurge takes pride in its partnerships and the innovative projects it produces. The studio boasts a significant track record, having shipped over 20 titles enjoyed by over 50 million gamers globally, and maintains a high average app rating of 4. 6.

51 - 200 employees

Founded 2002

🎮 Gaming

📱 Media

📋 Description

• Own and champion the world environment—drive key visual and technical decisions with Visual Direction, Production, and Level Design to deliver a coherent, consistent quality experience across the game • Collaborate across teams and vendors (Design, Technical Art, Engineering, contractors/partners) to maintain and improve agile pipelines that meet visual/performance targets and resolve art/tech issues • Make and uphold key visual decisions for levels/worlds, ensuring quality and consistency across the game • Model and texture diverse 3D assets, including (but not limited to) environments, props, vehicles, and vegetation. • Contribute creative ideas throughout production and help maintain art documentation • Work with leads to hit project milestones, adapting to changes in a dynamic development environment • Participate in playtest sessions, gather feedback, and refine assets to align with gameplay and art goals • Overcome artistic and technical challenges that entail navigating production constraints and ambiguity • Integrate level art content using Unreal Engine 5, including Blueprints, the Procedural Content Generation (PCG) framework, and other relevant tools • Integrate and tune VFX, lighting, and atmospherics to create cohesive environments aligned with brand principles and visual direction

🎯 Requirements

• 7+ years of experience as a 3D artist in the games industry, with demonstrated contributions to at least one shipped open-world title. • Portfolio showcasing relevant level/world environments required. • Proficiency in low- and high-poly modeling, texturing, and industry-standard tools (3ds Max/Maya, ZBrush, Substance Painter, Photoshop). • Understanding of how game systems intersect with open-world spaces to highlight unique gameplay moments. • Understanding of underwater environments (preferably in game development, but also IRL). • Excellent written, verbal, and interpersonal communication skills. • Ability to work well in a team-focused environment and take initiative on tasks. • Applicants must be currently authorized to work in the United States for any employer.

🏖️ Benefits

• Flexible work environment • Generous PTO program including vacation days, sick days, and holidays. Earn-as-you-go plan that rolls over year to year, offering flexibility as well as the last week of December the studio closes to recharge • A variety of medical benefits with PPO options that start on your first day of employment • Vision and Dental benefits • Health Savings Account (HSA) - Available if you select a High Deductible Healthcare plan • Healthcare and Dependent Care Flexible Spending Account (HC & DC FSA) • 401K Partial Match • Commuter Reimbursement Program for hybrid employees • Tuition reimbursement promoting lifelong learning • Referral bonuses • Bonus plan • So. Many. Games. - Access to our huge game library!

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