
Gaming
Eleventh Hour Games is an all-remote indie game development studio focused on creating immersive gaming experiences. They are currently working on the action role-playing game (ARPG), Last Epoch, which involves players traveling through time and exploring a world filled with dark empires, wrathful gods, and untouched wilds. The studio is passionate about building creative worlds and is looking for talented individuals to join their remote team.
November 8
Senior Gameplay Engineer at Eleventh Hour Games responsible for building systems and mentoring engineers. Collaborating with design, art, and production to deliver innovative gameplay solutions.
October 17
Systems Game Designer at Eleventh Hour Games focusing on core gameplay systems for Last Epoch. Collaborating with teams to enhance player experience through design and analysis.
October 11
Lead VFX Artist responsible for visual effects execution at Eleventh Hour Games. Overseeing VFX across gameplay and cinematic elements while mentoring a team of artists.
October 11
Senior VFX Artist at Eleventh Hour Games creating visually striking effects for Last Epoch. Collaborating with teams to enhance gameplay and visual identity with real-time VFX.
October 11
Lead Level Designer at Eleventh Hour Games shaping environments and player experiences for Last Epoch. Mentor designers and collaborate with teams to create engaging gameplay.
October 11
Senior Level Designer crafting memorable and replayable environments at Eleventh Hour Games. Collaborate with design and engineering teams to create gameplay spaces aligned with combat systems.
October 11
Design Producer coordinating and supporting design teams at Eleventh Hour Games. Ensuring efficient pipelines and timely delivery of gameplay features with strong organizational and communication skills.
October 11
Lead Producer overseeing game development at Eleventh Hour Games. Mentoring producers while managing production operations for Last Epoch.
October 11
Senior Producer overseeing planning and execution of game development at Eleventh Hour Games. Managing production pipelines and supporting multi-disciplinary teams in a remote-first environment.
October 8
Principal Engineer shaping technical direction of projects at Eleventh Hour Games. Leading Unreal Engine development, mentoring engineers, and driving collaboration in a fully remote environment.
August 29
Lead Animator for Eleventh Hour Games steering gameplay animation; mentor a remote team through the full development cycle.
July 30
As a Creative Director, lead artist teams at Eleventh Hour Games for top-down action RPGs.