
11 - 50 employees
🎮 Gaming
Gaming
Epoch Games is an independent video game development company known for creating immersive single-player, medieval-low-fantasy RPGs. Their flagship project, 'The Lays of Althas: Sundered Order,' is being developed using Epic Game’s Unreal Engine 4 for Windows PCs. This game features an expansive and evolving world where time and player decisions significantly impact gameplay. The company is composed of passionate gamers who are dedicated to crafting ambitious and unique gaming experiences for other players. Their game development process includes releasing content chapter by chapter, each introducing new regional content and gameplay features.
🕒 March 20
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11 - 50 employees
🎮 Gaming
Gaming
Epoch Games is an independent video game development company known for creating immersive single-player, medieval-low-fantasy RPGs. Their flagship project, 'The Lays of Althas: Sundered Order,' is being developed using Epic Game’s Unreal Engine 4 for Windows PCs. This game features an expansive and evolving world where time and player decisions significantly impact gameplay. The company is composed of passionate gamers who are dedicated to crafting ambitious and unique gaming experiences for other players. Their game development process includes releasing content chapter by chapter, each introducing new regional content and gameplay features.
• Partner with the Art Director and other team members to pioneer the vision of the game. • Design, create, and develop high-quality sketches and quick iterations digitally (you can do it on paper but the finished artwork must be digital). • Create and develop original concepts of characters, environment, and props based on references or from scratch. • Attend weekly meetings with the whole team on Slack (instant messaging software we use for communication). • Present concepts and ideas to the team for further discussion. • Creatively problem-solve and figure out efficient solutions to executing the look and feel of the character and environment. • Achieve a balance between artistic aspects and technical constraints. • Adjust the artwork styles to meet the game’s art direction. • Set your own reasonable deadlines, and make sure the work is done on time.
• Working knowledge of design and drawing programs such as photoshop, illustrator, procreate, or your program of choice. • Excellent understanding of art fundamentals: lighting, composition, architecture, human anatomy, etc. • Ability to create high-quality concept art and illustrations of characters, creatures, environments, architecture, and more. • Ability to give and take feedback professionally and applies it to the art and design. • Flexibility and adaptive capabilities. • Able to collaborate and work as a part of the team. • Fluency in English is a must. • Experience in game design or game developing industry (recommended). • Shipped 1 or more video game titles (recommended). • Educational background in art, design, or other related fields (recommended). • Experience in Unreal Engine 5 (recommended).
• Volunteer position • Flexible work arrangements
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