
Gaming
Escape Velocity Entertainment is a gaming company focused on developing video games that blend new genres with diverse characters and inclusive gameplay. Their aim is to create games that are accessible to players of all skill levels and backgrounds, providing both challenge and choice within rich, engaging worlds. They emphasize diversity, equity, and inclusion in their game design, ensuring players can reach the stars, have fun, and compete regardless of physical limitations, identity, or social network.
51 - 200 employees
🎮 Gaming
November 24
Senior Technical Sound Designer developing and implementing audio systems for games. Collaborating with cross-functional teams to enhance gameplay experience through quality audio.
November 24
Gameplay Engineer developing gameplay features in collaboration with design, animation, and audio teams. Contributing to an innovative, early-stage gaming project within an international remote team.
November 24
Senior Systems Designer creating and balancing multiplayer systems for AAA games. Driving concepts across design disciplines with a focus on player experience and metagame systems.
November 13
Senior UI Artist creating AAA quality UI Art for game development. Collaborating closely with UX and Art Directors to ensure quality and consistency in visual designs.
November 9
Design Director leading talented designers on Escape Velocity's first AAA title. Manage, mentor, and guide design quality across multiple aspects of game design.
November 6
Senior Technical Producer overseeing game production and resource planning. Collaborating with teams globally to drive project development and maintain high quality standards.
November 6
Senior Game Development Engineer enhancing automation systems across Unreal workflows. Responsible for development health, reliability, and scalability in a fully remote role.
Python
November 5
Senior Outsourcing Concept Artist at Escape Velocity specializing in Character Design. Creating captivating skins and cosmetics for characters, props, and environments in a fully remote role.
November 5
Outsourcing Technical Artist at Escape Velocity focused on materials development and shader systems. Collaborating with art and engineering teams to ensure visual fidelity and performance.
November 3
Outsource Character Artist working with internal and external teams on character assets. Managing schedules and ensuring quality in collaboration with vendors and teams across various time zones.