
51 - 200 employees
🚀 Aerospace
🥽 AR/VR
🤖 Artificial Intelligence
Aerospace • AR/VR • Artificial Intelligence
FLEXiBLE STAFFiNG STUDiO is a staffing and recruitment agency that specializes in augmenting IT and software development teams with senior tech talent. They provide staffing solutions in emerging fields such as Robotics, Aerospace, AR/VR/XR, and Machine Learning, offering direct placement and staff augmentation services. Their comprehensive approach ensures that candidates not only meet the technical requirements but also fit seamlessly into client cultures, while they handle compliance, payroll, and ongoing training for augmented employees.
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51 - 200 employees
🚀 Aerospace
🥽 AR/VR
🤖 Artificial Intelligence
Aerospace • AR/VR • Artificial Intelligence
FLEXiBLE STAFFiNG STUDiO is a staffing and recruitment agency that specializes in augmenting IT and software development teams with senior tech talent. They provide staffing solutions in emerging fields such as Robotics, Aerospace, AR/VR/XR, and Machine Learning, offering direct placement and staff augmentation services. Their comprehensive approach ensures that candidates not only meet the technical requirements but also fit seamlessly into client cultures, while they handle compliance, payroll, and ongoing training for augmented employees.
• Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse. • Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc. • Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects. • Write clean, efficient, and maintainable code. • Ensure the quality and performance of the final product.
• Procedural modeling and scene generation in Houdini are required. • Strong knowledge and practical experience in USD workflows are required. • Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required. • Familiarity with version control systems is required. • Nvidia Omniverse experience is preferred. • Unreal Engine and Unity experience is preferred. • Blender geometry nodes knowledge is preferred. • Familiarity with other programming languages such as Java or C++ is a plus. • Experience with cloud-based services and APIs is a plus. • The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory. • Strong communication and problem-solving skills are mandatory. • Must be able to speak and conduct business in English is mandatory. • Portfolio of work is mandatory.
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