
Aerospace • AR/VR • Artificial Intelligence
FLEXiBLE STAFFiNG STUDiO is a staffing and recruitment agency that specializes in augmenting IT and software development teams with senior tech talent. They provide staffing solutions in emerging fields such as Robotics, Aerospace, AR/VR/XR, and Machine Learning, offering direct placement and staff augmentation services. Their comprehensive approach ensures that candidates not only meet the technical requirements but also fit seamlessly into client cultures, while they handle compliance, payroll, and ongoing training for augmented employees.
May 12

Aerospace • AR/VR • Artificial Intelligence
FLEXiBLE STAFFiNG STUDiO is a staffing and recruitment agency that specializes in augmenting IT and software development teams with senior tech talent. They provide staffing solutions in emerging fields such as Robotics, Aerospace, AR/VR/XR, and Machine Learning, offering direct placement and staff augmentation services. Their comprehensive approach ensures that candidates not only meet the technical requirements but also fit seamlessly into client cultures, while they handle compliance, payroll, and ongoing training for augmented employees.
• Collaborate with designers and other artists to establish project requirements and timelines. • Work with other areas to address and resolve asset-related issues. • Develop prototypes and concept models to communicate ideas and design intent. • Create high-quality 3D models, including both organic and hard surface assets. • Sculpt detailed assets. • Refine and optimize meshes for real-time applications. • Perform retopology and optimization of meshes to ensure performance in pre-rendered animation, real-time, or simulation environments. • Conduct performance profiling and optimization to maintain frame rates and visual fidelity. • UV map and texture 3D models with attention to detail. • Create materials and shaders for various projects. • Light different scenes effectively. • Animate assets as required. • Create and implement particle effects and simulations. • Render stills and animations. • Handle post-processing tasks. • Ensure the quality of every piece produced. • Mentor junior artists and provide constructive feedback on their work.
• Proven experience working with various file formats and migrating assets between them, including OBJ, FBX, CAD files, USD, and other proprietary formats. • Experience preparing, integrating, and optimizing assets for game engines, including Unity, Unreal Engine, and Omniverse, with the capacity to adapt to new engines as needed. • Experience with virtual reality (VR) or augmented reality (AR) projects. • Experience with rigging and skinning characters for animation. • Familiarity with real-time rendering techniques and optimization strategies. • Familiarity with cross-platform development and optimization for various devices.
• Remote work opportunity • Flexible working hours
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