
51 - 200 employees
Founded 2017
📱 Media
👥 B2C
Media • B2C
Glitch Productions is an independent animation studio and digital content creator that produces original animated series for the internet, often inspired by Flash-era web animation and millennial anime. They develop, produce, and distribute shows end-to-end—publishing free episodes on YouTube and offering multi-lingual translations—while maintaining a strong fan-focused, community-driven approach. Notable series include The Amazing Digital Circus, Murder Drones, Meta Runner, Gameoverse, and others.
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51 - 200 employees
Founded 2017
📱 Media
👥 B2C
Media • B2C
Glitch Productions is an independent animation studio and digital content creator that produces original animated series for the internet, often inspired by Flash-era web animation and millennial anime. They develop, produce, and distribute shows end-to-end—publishing free episodes on YouTube and offering multi-lingual translations—while maintaining a strong fan-focused, community-driven approach. Notable series include The Amazing Digital Circus, Murder Drones, Meta Runner, Gameoverse, and others.
• Create rich, stylised environments for animated productions • Design and build modular and bespoke environment assets • Bring immersive worlds to life within Unreal Engine • Model environments efficiently for use in Unreal Engine • Texture environment assets to production quality • Build scenes using Unreal Engine based on director callsheets and guidelines • Collaborate with the art team to achieve the desired visual style • Optimise existing assets for performance and quality • Deliver organised production-ready files
• 5+ years of professional experience as a 3D Environment Artist in games, animation, VFX, or a related real-time production environment • Strong experience creating procedural and modular 3D environment assets for use in Unreal Engine • Ability to model custom, detailed environment assets and smaller-scale set pieces to a high production standard • Strong environment texturing skills, with experience using Substance Painter or similar texturing software • Proficiency in Unreal Engine 5 for environment creation, scene assembly and asset integration • Proficiency in Maya or Blender • Strong understanding of topology, UV mapping and optimisation for real-time environments • Ability to interpret concept art and create high-quality, production-ready environment assets • Ability to work collaboratively and respond to creative and technical feedback
• Creative input and help sculpting shows • Opportunities to expand skills and experiment • Freelance position at an indie animation studio • Chance to work on popular animated productions
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