Senior Concept Artist

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đŸ”„ 0 minutes ago

đŸ—ŁïžđŸ‡·đŸ‡ș Russian Required

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Logo of HYPERHUG

HYPERHUG

11 - 50 employees

🎼 Gaming

đŸ“± Media

Gaming ‱ Media

HYPERHUG is a mobile games publisher and developer based in Limassol, Cyprus. The company focuses on creating and distributing engaging mobile games for a wide audience. Operating since 2019, HYPERHUG continues to innovate and bring new gaming experiences to mobile users worldwide.

📋 Description

‱ Support concepts through all stages of production, preparing materials for handoff to 3D, and providing direction for animation and VFX. ‱ Create concepts for weapon skins, including upgradeable skins and progression lines (~80% of tasks). ‱ Develop concepts for armor and gear skins (~20% of tasks). ‱ Work with references, building side-collections and design variations, and refining concepts based on team feedback. ‱ Collaborate with game designers, 2D & 3D artists, animators, and the producer. ‱ As needed: create concepts for new in-game assets (weapons, vehicles), locations, 2D icons, etc.

🎯 Requirements

‱ Experience creating concepts that made it through to final implementation in a shipped game. ‱ A relevant portfolio featuring weapon, skin, and/or gear concepts in a realistic or semi-realistic style. ‱ Understanding of 3D production specifics: concepts account for shape, silhouette, and materials, and read clearly for modelers without needing further interpretation. ‱ Ability to work to a production-ready level: callouts, angle breakdowns, and material notes. ‱ Skill in working with references: building collections and skin series without directly copying. ‱ Willingness to work quickly and iteratively, with a calm attitude toward revisions and rejected ideas. ‱ English - B1+ level, Russian - C1 level.

đŸ–ïž Benefits

‱ Competitive salary ‱ Remote work format ‱ A passionate and supportive team that values creativity and ownership. ‱ Opportunities for professional growth. ‱ A culture built on initiative, transparency, and collaboration.

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