Level Designer

🕒 Yesterday

🇪🇺 Europe – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

✍️ Designer

👻 Ghost score 10%

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Logo of Innovecs

Innovecs

501 - 1000 employees

Founded 2010

💼 Consulting

📦 Logistics

🏥 Healthcare

Consulting • Logistics • Healthcare

Innovecs is a global digital services company that encourages innovation and progress. Specializing in areas such as Gaming, Health Tech, Supply Chain, and Collaboration Tech, Innovecs blends creativity with technical expertise to bring ideas to life. The company is proud of its high employee engagement scores and a diverse team of over 650 individuals based across more than 30 countries. With a strong focus on career growth, flexibility, and well-being, Innovecs has been recognized globally for its outstanding workplace practices and high-quality outsourcing services.

📋 Description

• Design, build, and deliver engaging levels for a mobile physics-based puzzle game • Create varied challenges using the game’s characters, abilities, obstacles, and environmental mechanics • Introduce mechanics gradually and develop a difficulty curve that keeps players engaged • Playtest levels, identify unclear or frustrating moments, and refine the gameplay experience • Use player feedback and analytics to adjust level difficulty and improve engagement • Collaborate with development and product teams to ensure levels function correctly and meet visual and gameplay standards • Contribute new level concepts and combinations of mechanics to keep the game fresh for players

🎯 Requirements

• 3+ years of proven experience in game level design, preferably in mobile puzzle or physics based games • Strong understanding of puzzle design, physics based mechanics, difficulty progression, and player psychology • Ability to design levels around trajectories, collisions, destruction, and chain reactions • Experience balancing levels to make solutions understandable, challenging, and satisfying • Ability to iterate quickly based on playtesting, player feedback, and analytics • Good knowledge of Unity3D Editor and level design tools • Ability to work collaboratively with designers, developers, and product owners • Ability to communicate design ideas clearly in written or verbal form • Familiarity with the mobile gaming market and current trends • A portfolio demonstrating levels designed for shipped or playable games • Advanced level of English or higher • Unity3D development experience is a plus

🏖️ Benefits

• Flexible hours and remote-first mode • Competitive compensation • Complete Hardware/Software setup – anything you need for work • Health insurance • Vacation • Sick leaves • Holidays • Paid maternity/paternity leave • Access to learning & development center: workshops, webinars, training platform, and edutainment events • Virtual team buildings and social activities

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