
11 - 50 employees
🎮 Gaming
👥 B2C
Gaming • B2C
Joyteractive is a company dedicated to creating captivating projects that unlock the potential of intellectual entertainment. With a strong team of talented specialists, Joyteractive has made a significant impact in the gaming industry, particularly with their project, Cryptogram: Word Brain Puzzle, which has achieved top rankings among iOS games in the US. Their mission emphasizes innovation and engagement in the realm of computer games, and they seek to lead in the future of fun.
🕒 June 26
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11 - 50 employees
🎮 Gaming
👥 B2C
Gaming • B2C
Joyteractive is a company dedicated to creating captivating projects that unlock the potential of intellectual entertainment. With a strong team of talented specialists, Joyteractive has made a significant impact in the gaming industry, particularly with their project, Cryptogram: Word Brain Puzzle, which has achieved top rankings among iOS games in the US. Their mission emphasizes innovation and engagement in the realm of computer games, and they seek to lead in the future of fun.
• Develop and design UI/UX for mobile games (iOS, Android), focusing on puzzle genre. • Use AI tools to speed up content production • Create simple graphic assets, including icons, logos, and other small-scale visual elements to complement the user interface. • Participate in the creation of a universal interface template for projects (standard screens, guidelines, design system) • Prepare and adapt graphic materials, including slicing for various devices and resolutions • Conduct market analysis, study competitive solutions, and implement best practices into products • Testing, as well as optimize user flows to improve conversion rates. • Collaborate with the product team and developers at all stages of product creation, participate in reviews and discussions • Maintain and support the design system, document processes, and establish interface design standards
• Experience as a 2D UI/UX Artist for 3+ years with a focus on mobile games (casual, puzzles, hyper-casual) • Strong expertise in Figma • Deep understanding of UX/UI principles for mobile platforms • Strong analytical skills, understanding of key metrics, and the ability to apply them to improve UX • Knowledge of layout principles and interface adaptation for different devices and resolutions • Willingness to work in a fast-paced environment, initiative, independence in decision-making, and high-quality execution • Experience with Unity • Experience with UI animations and VFX • Experience with other graphic packages • Knowledge of the basics of game design and the specifics of game interfaces
• 18 business days of compensated day-offs • 8 paid Personal Days a year + 1 day is added every year • Flexible Public Holidays policy • 100% Sick Leave compensation • Payment for wear and tear on equipment while using a personal computer • Remote work
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