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Lighting Artist

🕒 July 27

🇯🇵 Japan – Remote

⏳ Contract/Temporary

🟡 Mid-level

🟠 Senior

✨ Artist

Where this job comes from

Posted on Keywords Studios's careers page, not through a job board

First seen by Remote Rocketship July 27

Still open on Keywords Studios's site. Checked 8 hours ago.

Logo of Keywords Studios

Keywords Studios

10,000+ employees

Founded 1998

💼 Consulting

📣 Marketing

📦 Logistics

Consulting • Marketing • Logistics

Keywords Studios is the #1 global games services provider, offering an end-to-end platform supercharged by technology. They deliver technical and creative solutions to the global video games industry, with services including game development, art services, audio development, QA testing, localization, marketing services, and player engagement. Keywords Studios also works on accessibility services, content globalization, and advanced AI & technology solutions. Founded on decades of experience, they are committed to responsible business practices and provide industry-wide insights for unparalleled experiences to audiences around the world.

📋 Description

• Create high-quality, visually compelling lighting for environments and cinematics. • Produce lighting that aligns with the project’s artistic direction and storytelling, through mood, tone and atmosphere. • Develop lighting optimized for real-time game engines. • Work closely with the Art Director to maintain the overall art direction. • Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality. • Participate in reviews, feedback sessions, and iterative development processes. • Ensure lighting meets performance, memory, and platform-specific requirements across a variety of platforms. • Collaborate closely with environment, VFX and technical art teams to integrate lighting with assets and pipelines. • Apply strong understanding of lighting for real-time performance. • Maintain consistency in quality while adhering to technical constraints and engine limitations. • Troubleshoot and resolve creative and technical lighting challenges. • Stay current with industry trends, emerging technologies, tools, and workflows. • Contribute ideas and improvements to pipelines and production processes. • Continuously push the visual quality and innovation of game art production.

🎯 Requirements

• Extensive experience as a Lighting Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets. • Strong understanding of lighting, composition, colour theory, and visual storytelling. • Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity. • Strong understanding of lighting tools (Lumen, light baking and post‑processing), performance optimization, and technical limitations across multiple gaming platforms. • Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production. • Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.

🏖️ Benefits

• Employees can work remotely

Apply Now

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