
Gaming • Media • Entertainment
Mob Entertainment is a creative studio dedicated to producing groundbreaking entertainment experiences, notably through their popular game series, Poppy Playtime. Their team is composed of talented individuals committed to delivering engaging content for a global audience. The company fosters a vibrant work culture, providing employees with numerous amenities to enhance job satisfaction and productivity.
2 days ago

Gaming • Media • Entertainment
Mob Entertainment is a creative studio dedicated to producing groundbreaking entertainment experiences, notably through their popular game series, Poppy Playtime. Their team is composed of talented individuals committed to delivering engaging content for a global audience. The company fosters a vibrant work culture, providing employees with numerous amenities to enhance job satisfaction and productivity.
• Define and drive the studio’s technical strategy across gameplay engineering, game systems, tools, performance, and platform support. • Partner with creative, production, and design leaders to align technical execution with game vision and business goals. • Establish engineering standards, processes, and staffing plans that scale with the team and product roadmap. • Identify and mitigate technical risks across gameplay features, backend systems, and performance goals. • Oversee the development of gameplay features, character mechanics, AI systems, physics interactions, and animation integrations. • Lead the architecture and implementation of core game systems—including engine extensions, save systems, frameworks, data pipelines, networking components, and optimization paths. • Ensure systems and gameplay engineering teams deliver clean, scalable, maintainable code in alignment with studio best practices. • Provide technical direction and hands-on guidance in complex engineering challenges. • Manage and grow a multi-disciplinary engineering team, including Leads, Senior Engineers, and technical specialists. • Build a culture of ownership, collaboration, innovation, and continuous improvement. • Mentor engineers in career development, technical skills, and leadership capabilities. • Work closely with Production to define milestones, scope, schedules, and resourcing. • Collaborate with Art and Design to translate creative concepts into technically feasible solutions. • Champion quality by working closely with QA, ensuring performance, stability, and reliability across all releases. • Oversee build pipelines, version control workflows, automation processes, and CI/CD strategies. • Guide performance optimization efforts across platforms and hardware specifications. • Ensure smooth releases and patches through close coordination with publishing, QA, and support teams. • Evaluate, adopt, and integrate new technologies, tools, or workflows.
• 10+ years experience in game engineering, including gameplay and/or systems engineering. • 3+ years in a senior engineering leadership or director-level role within a game studio. • Strong proficiency with Unreal Engine, including C++ and real-time game development. • Proven experience shipping at least one AAA or high-quality indie/mid-scope title. • Demonstrated ability to lead engineering teams through full production cycles. • Strong understanding of game architecture, systems design, gameplay mechanics, performance optimization, and platform constraints.
• Remote work options • Competitive salary • Equal opportunity employer
Apply Now3 days ago
Engineering Manager leading feeds experience team at Reddit, developing high-traffic content platforms and managing engineering teams to create engaging user experiences.
🇺🇸 United States – Remote
💵 $217k - $303.9k / year
⏰ Full Time
🟠 Senior
🔴 Lead
👮♀️ Software Engineering Manager
Android
BigQuery
Firebase
iOS
Java
Kotlin
Python
Rust
Swift
Go
3 days ago
Head of Engineering leading teams at C-MORE's AI-native platform. Overseeing architecture, engineering excellence, and high-quality delivery across multiple teams.
Cloud
Distributed Systems
Docker
Kubernetes
Microservices
3 days ago
Head of Engineering leading a remote engineering team at Junction, building infrastructure for diagnostic healthcare. Focusing on team growth, product delivery, and strengthening engineering culture.
Python
Go
November 26
Manager of Software Engineering at SmithRx leading teams on critical domains like Claims and integrations. Driving architectural excellence and managing high-quality software solutions.
🇺🇸 United States – Remote
💰 $20M Series B on 2022-03
⏰ Full Time
🟠 Senior
🔴 Lead
👮♀️ Software Engineering Manager
November 26
VP of Engineering at IV.AI leading technical direction and managing engineering resources. Focused on improving processes and scaling the engineering team.
AWS
Cloud
Google Cloud Platform
Open Source
Python
TypeScript