Senior Game Designer

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🕒 March 20

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Logo of Nimble Giant Entertainment

Nimble Giant Entertainment

201 - 500 employees

Founded 2002

🎮 Gaming

Gaming

Nimble Giant Entertainment is a leading game development studio in Latin America, founded in 2002, with over 20 years of experience in creating excellent video game experiences globally. The company specializes in developing innovative multiplayer shooters, AAA strategy games, and has a strong focus on utilizing the Unreal Engine. They also make significant contributions to Epic Games' Fortnite Creative team, enhancing gameplay features and content. Since 2020, Nimble Giant is part of the Saber Interactive family, with a presence in Argentina, Uruguay, Chile, Peru, Barcelona, and Sweden. They have developed more than 30 titles, showcasing their expertise in the gaming industry.

📋 Description

• Own the functional definition and delivery of a given feature that meets the goals and standards of the Design Vision. • Work iteratively and in close collaboration with other team members to tweak, modify, or rework your designs as needed. • Generate clear documentation and support materials to allow other developers to seamlessly implement your designs. • Collaborate with other developers, making sure at all times that every team member has access to the context and definitions necessary for the optimal implementation of each feature. • Find ways to efficiently test your designs and iterate quickly. • Monitor how users experience the designs implemented in the game and validate their quality and effectiveness. • Stay up to date with design paradigms and industry trends that may be relevant to our game. • Help other team members to better understand your discipline and your designs.

🎯 Requirements

• 3+ years in game design for PC/console, with at least 1 shipped title in a senior or lead gameplay design role. • Proven ownership of combat and gameplay systems (encounters, weapons, AIs, abilities, character stats, game modes, level design) from concept to live tuning. • Preferably in first person games. • Confident in using engine tools and scripting (Unreal) to prototype, iterate and debug gameplay features hands-on. • Data- and playtest-driven: able to define KPIs, read telemetry, and turn feedback into concrete balance and design changes. • Enjoy building grounded, tense, high-lethality gameplay where positioning, information, and preparation matter more than pure stats. • Fluency in English, both written and spoken.

🏖️ Benefits

• Excellence is one of our core drivers. Not only in the products we deliver, but also in the way we do things. • Continuous learning In order to be on top of the game, we always encourage our employees to keep updating and deepening their know how. • Flexibility We aim to always work in a fun and relaxed environment. Working remotely is an option. • Inclusion and Diversity We want a diverse talent team and would like to encourage ethnicities, gender, age, and disabilities communities with a strong interest in developing themselves in the videogame industry to join us.

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