Technical Game Designer

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🕒 May 15

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Logo of Nimble Giant Entertainment

Nimble Giant Entertainment

201 - 500 employees

Founded 2002

🎮 Gaming

Gaming

Nimble Giant Entertainment is a leading game development studio in Latin America, founded in 2002, with over 20 years of experience in creating excellent video game experiences globally. The company specializes in developing innovative multiplayer shooters, AAA strategy games, and has a strong focus on utilizing the Unreal Engine. They also make significant contributions to Epic Games' Fortnite Creative team, enhancing gameplay features and content. Since 2020, Nimble Giant is part of the Saber Interactive family, with a presence in Argentina, Uruguay, Chile, Peru, Barcelona, and Sweden. They have developed more than 30 titles, showcasing their expertise in the gaming industry.

📋 Description

• Design, prototype, and implement gameplay systems and mechanics using Unreal Engine, primarily through Blueprints. • Act as a technical bridge between Game Design and Engineering, ensuring feasibility, scalability, and clarity of implementation. • Create and maintain reusable gameplay setups, tools, and systems to support designers and content creators. • Collaborate closely with Engineering to align gameplay systems with technical requirements and production constraints. • Support the iteration and optimization of gameplay features in collaboration with Engineering. • Debug and iterate on gameplay systems throughout all stages of development. • Support designers by improving workflows, documentation, and tooling within Unreal. • Work closely with QA to identify, reproduce, and resolve gameplay-related issues. • Contribute to task estimation, risk assessment, and planning in collaboration with Leads and Production. • Maintain clear documentation of systems, workflows, and implementation guidelines. • Stay up to date with Unreal Engine features, industry trends, and emerging best practices in game design and technical implementation.

🎯 Requirements

• Professional experience as a Technical Designer, Gameplay Designer, or similar hybrid role in the video game industry. • Strong hands-on experience with Unreal Engine, especially Blueprints and gameplay implementation workflows. • Solid understanding of gameplay systems, player interaction, game feel, and systemic design. • Ability to collaborate closely with engineers on technical implementation and gameplay systems. • Experience developing and optimizing gameplay features for multiple platforms (PC, consoles, etc.). • Strong problem-solving skills and the ability to break down complex systems into clear, actionable solutions. • Ability to collaborate effectively with Designers, Engineers, Artists, QA, and Production. • Familiarity with debugging and gameplay iteration workflows in Unreal. • Experience working across multiple development stages, from pre-production to release. • Strong communication skills and ability to document and explain technical systems clearly. • Advanced English proficiency (written and spoken) – mandatory.

🏖️ Benefits

• Excellence is one of our core drivers. • Continuous learning is encouraged. • Working remotely is an option. • We encourage applications from diverse backgrounds.

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