System Software Engineering Intern, GPU

🔥 13 hours ago

🇵🇱 Poland – Remote

💵 zł117.8k - zł204.1k / year

⏰ Full Time

⚪️ Entry-level

🧑‍💻 Full-stack Engineer

🚫👨‍🎓 No degree required

👻 Ghost score 1%

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Logo of NVIDIA

NVIDIA

10,000+ employees

Founded 1993

🏥 Healthcare

🏭 Manufacturing

🤖 Artificial Intelligence

Healthcare • Manufacturing • Artificial Intelligence

NVIDIA is a leading technology company specializing in accelerated computing and artificial intelligence. NVIDIA pioneers advancements in graphical processing units (GPUs), cloud computing, data centers, and virtual reality, with a focus on gaming, automotive, healthcare, and robotics industries. The company's innovations, such as NVIDIA Omniverse, transform traditional digital processes by enabling high-fidelity simulations and rendering tasks. Their applications span various industries, from autonomous vehicles using NVIDIA DRIVE to healthcare solutions with NVIDIA Clara, and AI-driven analytics and workflows.

📋 Description

• Profile game engines such as UE5 and use these frameworks to improve game performance for cloud-based GPUs • Work on GPU pre-silicon and post-silicon performance profiling and tuning • Contribute to game engine profiling and GPU software development

🎯 Requirements

• Pursuing BS, MS, or PhD university degree in an engineering or computer science related discipline • Hands-on technical background • Excellent C programming, C++, Perl/Python, and Graphics Rendering API skills, such as DX11/12 • Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals, including caches, buses, memory controllers, and DMA • Experience with complex system-level debugging • Understanding of game engines • Experience working within virtualized environments, such as KVM • Experience working with virtual machines and Docker • Familiarity with large-scale code profiling

🏖️ Benefits

• Internship pay of 117,750 PLN - 204,100 PLN annually, pro-rated for the duration of the internship

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