Technical Artist

🔥 0 minutes ago

🇨🇴 Colombia – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

🗿 3D Artist

Apply Now
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Logo of Pandvil Network

Pandvil Network

11 - 50 employees

Founded 2020

🎮 Gaming

📱 Media

👥 B2C

Gaming • Media • B2C

Pandvil Network is a gaming platform and community that curates and publishes Fortnite Creative maps. It provides a catalog of island codes for competitive and casual game modes — including box fights (1v1, 2v2, 3v3, 4v4), piece control, zone wars, free-for-all, simulators, and tycoon-style maps — and promotes them via its site (pandvil. com) and social channels (Twitter, Discord, TikTok, YouTube). The site appears focused on serving Fortnite players with map discovery, competitive play, and community engagement rather than selling physical products.

📋 Description

• Design, build, and maintain efficient art pipelines and custom tools for Unreal Editor for Fortnite (UEFN) and Roblox Studio. • Model, texture, and optimize props, characters, weapons, and environment assets to platform-specific performance standards. • Create and refine character rigs, skin weights, animation blueprints/systems, and in-game animations optimized for both UEFN and Roblox. • Build and optimize materials, shaders, lighting setups, Niagara (UEFN) / Particle Emitter & Beam systems (Roblox), and VFX that deliver high visual quality within tight budgets. • Produce environment art (modular kits, landscapes, props, and set dressing) tailored for gameplay and memorable spaces on both platforms. • Profile and optimize all assets (meshes, textures, LODs, draw calls, animations, effects) for smooth high-player-count performance in Fortnite and Roblox. • Develop automation scripts, validators, and procedural tools (Blueprints, Python, Verse for UEFN; Lua for Roblox) to accelerate artist workflows. • Collaborate daily with artists, designers, and developers to solve technical-art challenges and maintain visual consistency across platforms. • Research new UEFN features, Roblox updates, and best practices, then implement them across modeling, rigging, animation, and environment pipelines. • Troubleshoot asset, rigging, animation, and rendering issues quickly to keep production moving on both Fortnite and Roblox projects.

🎯 Requirements

• 3+ years of Technical Artist or combined Technical/Production Artist experience in game development or real-time interactive media (Unreal Engine + Roblox experience strongly preferred) • Strong portfolio demonstrating both artistic work (modeling, rigging, animation, environment art) and technical contributions (tools, shaders, pipelines, optimized scenes) • Proven experience shipping real-time 3D projects that reached players on Fortnite, Roblox, or similar platforms • UEFN / Fortnite Creative experience is highly valued; Roblox development experience is a big plus • Bachelor’s degree in Computer Science, Digital Arts, Game Design, Animation, or equivalent practical experience • Proficiency in English • Strong portfolio of published competitive maps or high-engagement experiences.

🏖️ Benefits

• Competitive salary • Flexible work arrangements

Apply Now

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