
11 - 50 employees
Founded 2011
PlayMagic is a game development studio specializing in premium game development across various platforms such as consoles, PC, and VR, with prior experience in mobile, motion sensing, and serious games. Currently, the company operates as a fully remote studio, employing over 40 talented individuals worldwide, with the majority of its management team based in Europe and a 17-person engineering team in Mexico. PlayMagic engages in Work For Hire projects for third-party companies (including co-development/staff augmentation, full cycle development, porting, and prototyping) as well as developing original games and intellectual properties. The core team comprises veterans from AAA developers and publishers like Activision, Microsoft, EA, Square, Sony, Psygnosis, Ubisoft, and Sega. The company has contributed to a variety of high-profile AAA and AA projects for clients such as Sumo, Tencent, Activision (COD), TLM, Square, Lego, SmileGate, InExile, Archiact, 4A Games, Microids, Aspyr, and many others. PlayMagic is currently developing a series of original game prototypes across multiple genres, including squad-based, real-time tactical shooters, third-person action adventures, FPS (licensed), and driving adventures. The company is a certified developer for Sony, Microsoft, and Nintendo.
🕒 March 31
Improve your chances of getting an interview by checking your resume score before you apply.

11 - 50 employees
Founded 2011
PlayMagic is a game development studio specializing in premium game development across various platforms such as consoles, PC, and VR, with prior experience in mobile, motion sensing, and serious games. Currently, the company operates as a fully remote studio, employing over 40 talented individuals worldwide, with the majority of its management team based in Europe and a 17-person engineering team in Mexico. PlayMagic engages in Work For Hire projects for third-party companies (including co-development/staff augmentation, full cycle development, porting, and prototyping) as well as developing original games and intellectual properties. The core team comprises veterans from AAA developers and publishers like Activision, Microsoft, EA, Square, Sony, Psygnosis, Ubisoft, and Sega. The company has contributed to a variety of high-profile AAA and AA projects for clients such as Sumo, Tencent, Activision (COD), TLM, Square, Lego, SmileGate, InExile, Archiact, 4A Games, Microids, Aspyr, and many others. PlayMagic is currently developing a series of original game prototypes across multiple genres, including squad-based, real-time tactical shooters, third-person action adventures, FPS (licensed), and driving adventures. The company is a certified developer for Sony, Microsoft, and Nintendo.
• Design and implement elegant solutions focused on scalability, performance, and maintenance • Write clean, professional, and maintainable code • Profile, optimise, and enhance existing graphics technologies (rendering, lighting, shaders, shadows, scene management, and others) • Accurately schedule tasks and complete them on time, with an understanding of and appreciation for milestones, schedules, deadlines, and efficient development processes • Communication and collaboration with other team members in different departments (e.g. Art, Design, Production) • Expansion of existing projects for new hardware or devices if required • Proactively problem-solve performance and stability issues when necessary • Foster a culture of sharing knowledge, best practices, and standards • Identify bugs and issues and suggest solutions to mitigate problems • Ensuring high product quality, together with Quality Assurance • Support and contribute to new ideas to game design and implement proof of concept
• 3+ years experience at a professional video game company • At least 1 shipped game title in a rendering role • Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience • Solid experience with shader languages, graphics APIs, and debugging tools • Experience with GPU/CPU profiling and optimization techniques • Familiarity with Physically Based Rendering and related concepts • Solid proficiency in C/C++, including refactoring, optimization, and testing • Confident researching/prototyping new technologies • Strong problem-solving and analytical skills • Experience with DirectX11, OpenGL 4.0, or Vulkan.
Apply Now🕒 March 25
MERN Developer developing user-facing features using React, Mongo, Express, and Node.js for Hexaware. Collaborating with teams to deliver high-quality software remotely.
🗣️🇪🇸 Spanish Required
JavaScript
Node.js
React
🕒 March 25
Supporting Active Directory Domain Administration and Identity Management in a remote environment. Providing expertise in migrations and troubleshooting while working remotely from Guadalajara.
🗣️🇪🇸 Spanish Required
🕒 March 12
Experienced WordPress Developer managing high-performing marketing websites and landing pages using ACF and integrations.
JavaScript
Laravel
PHP
WordPress
🕒 March 9
Dynamics 365 Developer designing and maintaining solutions at Qualifinds. Collaborating with teams and implementing features using ASP.NET Core and Azure technologies.
ASP.NET
Azure
.NET
🕒 February 19
FBS SAP ABAP Developer supporting technical applications and troubleshooting for the Farmers Finance Platform. Engaging in development, support, and collaboration across various SAP tools and components.
ETL