UI Programmer

Job not on LinkedIn

🕒 March 31

🇲🇹 Malta – Remote

⏰ Full Time

🟡 Mid-level

🟠 Senior

🖥 Software Engineer

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Logo of PlayMagic LLC

PlayMagic LLC

11 - 50 employees

Founded 2011

PlayMagic is a game development studio specializing in premium game development across various platforms such as consoles, PC, and VR, with prior experience in mobile, motion sensing, and serious games. Currently, the company operates as a fully remote studio, employing over 40 talented individuals worldwide, with the majority of its management team based in Europe and a 17-person engineering team in Mexico. PlayMagic engages in Work For Hire projects for third-party companies (including co-development/staff augmentation, full cycle development, porting, and prototyping) as well as developing original games and intellectual properties. The core team comprises veterans from AAA developers and publishers like Activision, Microsoft, EA, Square, Sony, Psygnosis, Ubisoft, and Sega. The company has contributed to a variety of high-profile AAA and AA projects for clients such as Sumo, Tencent, Activision (COD), TLM, Square, Lego, SmileGate, InExile, Archiact, 4A Games, Microids, Aspyr, and many others. PlayMagic is currently developing a series of original game prototypes across multiple genres, including squad-based, real-time tactical shooters, third-person action adventures, FPS (licensed), and driving adventures. The company is a certified developer for Sony, Microsoft, and Nintendo.

📋 Description

• Implementing and testing of game UI functionality based on design and art requirements, using Unreal 4 or custom engines. • Write clean, professional and maintainable code • Continuous refinement and optimization of existing code • Communication and collaboration with other team members in different departments (e.g. Art, Design, Production) • Proactively problem-solve performance and stability issues when necessary related to UI • Identify bugs and issues and suggest solutions to mitigate problems, together with Quality Assurance • Implementing UI art assets into the game in collaboration with UI Artists and UX designers.

🎯 Requirements

• Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience • Advanced C++ programming skills • 3 years of experience in using Unreal 4 especially in the following: UMG and Slate Blueprints, Widget Blueprints • Hands on experience with UE4 UI optimization • Familiar with modern practices of object-oriented programming and processes

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