
11 - 50 employees
Founded 2021
🎮 Gaming
👥 B2C
Gaming • B2C
Prism Studio is a game development studio focused on creating immersive, player-first gaming experiences across genres, from fast-paced shooters to narrative-driven titles. The studio develops and publishes original games—such as its upcoming title Heptic Arena—targeting PC platforms (Steam Early Access and Epic Games Store) and emphasizes bold ideas, cutting-edge design, and collaborative art and engineering. Prism Studio operates remotely and hires for a range of development, art, and production roles, positioning itself as a consumer-facing entertainment game developer.
🕒 June 2
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11 - 50 employees
Founded 2021
🎮 Gaming
👥 B2C
Gaming • B2C
Prism Studio is a game development studio focused on creating immersive, player-first gaming experiences across genres, from fast-paced shooters to narrative-driven titles. The studio develops and publishes original games—such as its upcoming title Heptic Arena—targeting PC platforms (Steam Early Access and Epic Games Store) and emphasizes bold ideas, cutting-edge design, and collaborative art and engineering. Prism Studio operates remotely and hires for a range of development, art, and production roles, positioning itself as a consumer-facing entertainment game developer.
• Work on the design, development, and iteration of core gameplay systems, particularly for third-person shooters. • Define and refine player abilities, combat loops, cover systems, enemy behaviors, and progression features. • Work closely with engineers to prototype, validate, and optimize gameplay mechanics and ensure design intent is properly realized. • Oversee the creation of compelling levels and encounters that support gameplay goals and narrative direction. • Guide the placement of cover, interactive elements, and combat scenarios that deliver excellent pacing and player flow. • Collaborate with environment artists to ensure spaces are visually immersive and mechanically sound. • Collaborate with Narrative Designers in fleshing out the game’s lore. • Partner with animation and art teams to integrate character, weapon, and environmental animations into cohesive gameplay experiences. • Provide feedback on visual presentation and animation quality to maintain clarity, responsiveness, and player satisfaction. • Ensure all design elements reinforce the tone, story, and emotional rhythm of the game. • Help mentor junior and mid-level designers, providing clear feedback, direction, and professional growth support. • Contribute to high-level creative discussions, helping shape the game’s vision, pillars, and roadmap. • Communicate design goals, deliverables, and constraints across departments to align teams around shared objectives.
• Extensive experience designing for action or third-person shooter titles. • Proven experience in Game Development, Computer Science, or a related field. • Passion for video games, especially third-person shooters. • Familiarity with game development tools and software (e.g., Unity, Unreal Engine, etc.). • Strong communication skills and ability to work effectively in a team environment. • Creative problem-solving skills and attention to detail. • Strong systems design background, with a deep understanding of player psychology and game feel. • Proven ability to take ownership of complex systems from concept through implementation. • Excellent communication skills and the ability to collaborate effectively across disciplines.
• Flexible work arrangements • Professional development
Apply Now🕒 March 26
11 - 50
Creative Designers collaborating with automotive clients on various design projects worldwide. Portfolio submission required for consideration.