Senior Server Engineer

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Logo of Redly Games

Redly Games

2 - 10 employees

Founded 2024

🎮 Gaming

👥 B2C

💰 Pre seed on 2024-10

Gaming • B2C

Redly Games is a startup based in Helsinki, Finland focused on making emotionally rich, long-lived games. Led by Thea Chow (formerly a game lead at Supercell), the small, remote-first team emphasizes strong design, emotional depth, and creating calming, meaningful player experiences and worlds that grow over time. They aim to build games that feel good both in the moment and over the long term—spaces where players can slow down, rediscover wonder, and contribute to persistent worlds.

📋 Description

• Architect our backend infrastructure and directly own implementation. This could mean integrating services where they make sense, building custom solutions where they don't, or a hybrid approach. • Design and implement backend infrastructure and server logic for player progression, persistence, economy, social features with appropriate validation, and live service needs. • Implement LiveOps infrastructure such as events, remote config, content updates without client deploys. • Set up analytics pipelines and event tracking. • Support DevOps, CI/CD, and build pipelines as needed. • Collaborate with client engineers, artists, and designers on systems that span client and server.

🎯 Requirements

• 6+ years in game development with significant backend or live service experience. • Shipped at least one live service game (mobile preferred). • Strong understanding of client-server architecture for games. • Experience with cloud infrastructure, databases, and backend services - whether building custom solutions or integrating Unreal-compatible services like PlayFab, Firebase, or AWS. • Proficiency in backend-relevant languages (C++, C#, Python, etc.) • Ability to work independently and make architectural decisions with confidence. • Good judgment about trade-offs between building custom solutions, vs. integrating services, etc. • Strong communicator who can collaborate across disciplines in a small team. • Comfortable with ambiguity and proactive about finding solutions. • Familiarity with server-side optimization and cross-platform experience. • Familiarity with building LiveOps tooling or internal admin systems.

🏖️ Benefits

• Ownership and autonomy in your work, within a collaborative team environment. • Remote-first setup with flexible hours and async-friendly communication. • A high-impact role at an early stage, backed by Supercell. • Direct influence on both the game and how we build it.

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