
B2B • Recruitment • SaaS
RemoteStar is a global recruitment service that specializes in hiring top-quality tech talent. By assembling diverse teams with vetted developers from various regions, RemoteStar ensures high-quality staffing while maximizing cost efficiency for companies. The service includes a rigorous vetting process, technical matching, and full onboarding support, allowing businesses to focus on their core operations while RemoteStar handles the administrative aspects of recruitment and team management.
June 24

B2B • Recruitment • SaaS
RemoteStar is a global recruitment service that specializes in hiring top-quality tech talent. By assembling diverse teams with vetted developers from various regions, RemoteStar ensures high-quality staffing while maximizing cost efficiency for companies. The service includes a rigorous vetting process, technical matching, and full onboarding support, allowing businesses to focus on their core operations while RemoteStar handles the administrative aspects of recruitment and team management.
• Lead architectural decisions and R&D phases of a browser-native 3D platform built on top of Unity WebGL • Define and implement the web technology stack, including Unity WebGL, WebAssembly modules, and JavaScript interoperability • Export existing Unity desktop functionality to WebGL, integrating C++ logic using Emscripten • Develop a web interface that integrates with the Unity canvas (e.g., via Vue.js or a comparable frontend framework) • Collaborate with product teams to translate clinical requirements into performant 3D tools • Work with backend engineers on real-time collaboration features, including data streaming and session sync • Participate in agile team processes, including weekly stand-ups, sprint planning, and stakeholder reviews
• Proven experience with Unity WebGL builds and plugin integration workflows • Hands-on experience compiling and integrating C++ or Rust libraries into WebAssembly using Emscripten • Proficiency in JavaScript , TypeScript , and modern frontend tools such as Vite , Webpack , or Rollup • Strong understanding of WebGL and browser-based 3D rendering constraints • Experience working with 3D file formats such as STL , OBJ , or 3MF • Knowledge of performance optimization and memory management in browser environments • Familiarity with Unity’s interaction system and how to extend or interface with it in a WebGL context • Nice to Have • Experience with Vue.js or another modern reactive frontend framework • Background in medical software or regulated industries (HIPAA, FDA, etc.) • Exposure to collaborative multi-user environments , such as CRDT-based or real-time sync architectures • Familiarity with cloud-based processing workflows (AWS, Azure) • Experience with mesh processing libraries such as libigl , CGAL , or pmp in WASM pipelines
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