
1 - 10 employees
Founded 2019
đď¸ eCommerce
đŞ Marketplace
đ Retail
eCommerce ⢠Marketplace ⢠Retail
Side is
đ September 24, 2025
đŹđ§ United Kingdom â Remote
âł Contract/Temporary
đĄ Mid-level
đ Senior
âď¸ Designer
đŹđ§ UK Skilled Worker Visa Sponsor
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1 - 10 employees
Founded 2019
đď¸ eCommerce
đŞ Marketplace
đ Retail
eCommerce ⢠Marketplace ⢠Retail
Side is
⢠Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling. ⢠Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively. ⢠Record, edit, and mix high-quality sound effects and voice-over content. ⢠Create and manage audio assets using middleware tools like Wwise or FMOD. ⢠Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience. ⢠Debug and optimize audio for performance across multiple platforms. ⢠Provide innovative audio solutions to creative challenges in gameplay and narrative. ⢠Maintain consistency in audio quality and style across all aspects of the project.
⢠3+ years of professional experience as an Audio Designer in the video game industry. ⢠Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR. ⢠Proficiency with audio middleware such as Wwise or FMOD. ⢠Expertise in sound design, recording, editing, and mixing. ⢠Familiarity with DAWs (Pro Tools, Logic Pro, or Reaper). ⢠Basic understanding of game engines like Unreal Engine or Unity for audio integration. ⢠Knowledge of audio file optimization and compression techniques. ⢠Strong storytelling abilities through audio. ⢠Excellent communication skills and ability to work effectively in cross-disciplinary teams. ⢠Attention to detail and a commitment to delivering exceptional audio experiences. ⢠Genuine enthusiasm for sound design in video games and a strong understanding of the role of audio in enhancing gameplay. ⢠Preferred: Experience with spatial audio techniques and 3D sound design; familiarity with scripting or visual scripting for audio; knowledge of adaptive music systems and procedural audio; background in music composition or voice-over direction is a plus.
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