
51 - 200 employees
🎮 Gaming
💰 Seed Round on 2017-01
Gaming
SOFTGAMES is an instant gaming company that develops casual, truly social games that can be played instantly across all platforms. It focuses on creating engaging games that are accessible and enjoyable, promoting seamless access and cross-platform play. The company is a leader in the instant games industry, changing how and where we play games, and is known for its innovative approach to gaming.
🔥 2 minutes ago
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51 - 200 employees
🎮 Gaming
💰 Seed Round on 2017-01
Gaming
SOFTGAMES is an instant gaming company that develops casual, truly social games that can be played instantly across all platforms. It focuses on creating engaging games that are accessible and enjoyable, promoting seamless access and cross-platform play. The company is a leader in the instant games industry, changing how and where we play games, and is known for its innovative approach to gaming.
• Design, balance, and optimize the game’s economy, progression, and reward systems. • Create engaging player motivation loops across events, features, and monetization. • Develop and maintain a cohesive ecosystem of LiveOps events, ensuring they work together rather than compete for player attention. • Design systems that improve retention, engagement, and monetization while preserving a great player experience. • Build and maintain economy models, balancing spreadsheets, and simulations. • Use data to identify player friction points, progression bottlenecks, and monetization opportunities. • Collaborate closely with Product, BI, UA, Art, and Development teams to improve game performance. • Analyze KPIs such as Retention, ARPDAU, Conversion, LTV, and Engagement to guide design decisions. • Drive feature and event improvements through continuous testing, iteration, and experimentation. • Clearly communicate design rationale, trade-offs, and recommendations across the team.
• 5+ years of experience designing and operating successful F2P mobile games. • Strong experience in systems design, economy design, progression design, and LiveOps. • Proven track record working on casual or puzzle games. • Deep understanding of player motivation, retention mechanics, and monetization design. • Strong analytical mindset with the ability to design, execute and translate data with e.g. A/B Tests into actionable improvements. • Advanced spreadsheet skills and experience building balancing models. • Comfortable making decisions based on KPIs and player behavior. • Self-driven and proactive, with the ability to identify opportunities without waiting for direction. • Proficient in using AI tools for data analysis. • Deep passion for games. • Excellent communication skills in English, both verbal and written.
• Remote first - We have a flexible working setup. Either fully remote wherever you are or on-site in our modern office in central Berlin - You decide. • Flexible working hours - Structure your working hours to your needs. No crunch, no overtime! • Generous vacation regulation no matter where you are! • Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible. • Further Training - Everyone at SOFTGAMES is offered training opportunities to strengthen their skills or learn something new! • Studio - We’re a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin. • Equipment - Choose between a MacBook Pro or Lenovo Laptop. • Meal allowances - A monthly budget is additionally granted to be spent for your lunches. • Wellness Benefits - Access to Virtual Yoga, Meditation, and more to stay healthy! • Monthly extra grant for home office electricity + internet costs. • Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc. • Offsite Retreats - Twice a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes.
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