Technical Animator

Job not on LinkedIn

🕒 May 14

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Logo of Studio Wildcard

Studio Wildcard

51 - 200 employees

Founded 2014

🎮 Gaming

Gaming

Studio Wildcard is a gaming company known for developing ARK: Survival Evolved and its sequel, ARK II. The company creates immersive survival games that thrust players into a world of primitive survival against both beast and man. In ARK II, players encounter hyper-realistic dinosaurs, aggressive alien fauna, and exotic environments on an unearthly planet. The games continue a dramatic narrative of humankind's evolution, offering a next-generation sandbox survival experience.

📋 Description

• Create sophisticated IK solutions (foot placement, terrain adaptation) in Unreal Engine Control Rig and Anim Blueprints • Rig human characters, dinosaurs, and fantasy creatures with precise attention to anatomy, understanding joint placement and muscle deformation • Design and implement advanced procedural and gameplay-driven animation systems using Animation Blueprints (AnimBPs) in Unreal Engine 5 • Build responsive state machines, blend spaces, pose drivers, animation modifiers, notifies, and layered logic tightly coupled to gameplay and physics • Develop physics-based animation systems including active ragdoll blending • Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons • Solve complex technical animation challenges while collaborating with modeling, animation, design, and engineering teams • Perform quality checks, optimization (including LOD behavior), and seamless engine integration • Create clear technical documentation and help evolve the animation & rigging pipeline

🎯 Requirements

• 3+ years of professional experience as a Technical Animator / Technical Artist in game development, with at least 1 shipped title • Strong expertise in Unreal Engine Animation Blueprints, procedural animation techniques, IK/FK systems, and real-time character/creature workflows • Practical experience with physics simulation in real-time engines (ragdoll, active physics blending, joint constraints, momentum-based animation) • Ability to quickly adapt to new pipelines, tools, and evolving engine features • Excellent problem-solving skills and strong communication • Maya rigging experience • Previous work on creature animation • Programming experience • Rigging pipelines from Maya → UE5 • Motion capture experience • Familiarity with performance optimization • Houdini experience

🏖️ Benefits

• We pay 100% of all premiums for the employee and discounted rates for dependent premiums. • Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options

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