
501 - 1000 employees
Founded 2017
🎮 Gaming
👥 B2C
💰 $116M Series B - Tripledot Studios on 2022-02
Gaming • B2C
Tripledot Studios is a London-based mobile game developer and operator that focuses on creating data-driven casual mobile games for a global audience. The company brings together multiple studios under a single group, equipping them with analytics, tools, and operational support to drive hit titles and scale growth. Tripledot has been recognized in the industry (e. g. , Pocket Gamer awards) and recently expanded by acquiring AppLovin’s mobile games portfolio, signaling significant growth and consolidation in the mobile gaming space.
🔥 1 minute ago
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501 - 1000 employees
Founded 2017
🎮 Gaming
👥 B2C
💰 $116M Series B - Tripledot Studios on 2022-02
Gaming • B2C
Tripledot Studios is a London-based mobile game developer and operator that focuses on creating data-driven casual mobile games for a global audience. The company brings together multiple studios under a single group, equipping them with analytics, tools, and operational support to drive hit titles and scale growth. Tripledot has been recognized in the industry (e. g. , Pocket Gamer awards) and recently expanded by acquiring AppLovin’s mobile games portfolio, signaling significant growth and consolidation in the mobile gaming space.
• Create new Hybrid Casual games from scratch • Identify product opportunities and turn them into testable game concepts and prototypes • Research Hybrid Casual trends, emerging mechanics, successful products, competitors, player behavior, and market opportunities • Lead projects from concept and prototype through marketability testing, technical launch, retention testing, and D7/D30 validation • Define product hypotheses, validation criteria, testing requirements, and minimum product scope • Analyze test results and make go, iterate, or kill decisions • Own early-stage product metrics including CPI, CTR, retention, engagement, playtime, monetization, ARPU/ARPDAU, and ROAS • Work with Game Design on gameplay, progression, difficulty, economy, meta systems, and monetization • Collaborate with UA and Creative teams to evaluate marketability and creative potential • Maintain a pipeline of product concepts and experiments • Lead a cross-functional R&D team across Game Design, Development, Art, Analytics, UA, and Creative
• 3+ years of experience as a Game Producer, Product Manager, Product Owner, or Lead Game Designer in mobile games • Proven experience taking multiple game concepts from idea or prototype to market validation, including projects that reached retention and D7/D30 testing stages • Portfolio of Hybrid Casual projects explaining the original product hypothesis, validation process, metrics used, results achieved, and decisions based on results • Strong understanding of the Hybrid Casual mobile games market, including current genres, mechanics, monetization models, and product trends • Strong understanding of early-stage product and UA metrics, including CPI, CTR, retention, engagement, playtime, ARPU/ARPDAU, and ROAS • Ability to identify whether a project's main issue lies in core gameplay, product depth, monetization, creatives, or user acquisition, and define the next experiment accordingly • Strong analytical and product thinking with the ability to make decisions based on incomplete data • Experience managing and coordinating cross-functional development teams • Strong communication, leadership, and prioritization skills
• Fully remote • 20 business days of paid holiday • Collaborative and Data-Driven Culture • Continuous professional development opportunities within the company’s learning budget • Compensation for private medical insurance • Partial reimbursement for gym membership
Apply Now🕒 August 24
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