
Gaming
Unknown Worlds Entertainment is a game developer focused on crafting unique gaming experiences. They are known for creating the critically-acclaimed Subnautica franchise, Natural Selection 2, and Moonbreaker. With a commitment to innovation in the survival and gaming genres, Unknown Worlds continues to engage players with fresh content and exciting new game releases. They seek passionate, talented developers to join their global team and further their mission in delivering standout gaming experiences.
October 15

Gaming
Unknown Worlds Entertainment is a game developer focused on crafting unique gaming experiences. They are known for creating the critically-acclaimed Subnautica franchise, Natural Selection 2, and Moonbreaker. With a commitment to innovation in the survival and gaming genres, Unknown Worlds continues to engage players with fresh content and exciting new game releases. They seek passionate, talented developers to join their global team and further their mission in delivering standout gaming experiences.
• Drive state-of-the-art visuals by applying relevant, modern techniques and trends. • Develop and implement shaders, materials, atmospheric effects, skyboxes, and other applicable techniques in Unreal Engine. • Build and refine art pipelines to enable efficient, high-quality asset production. • Enforce art budgets and assist with rendering optimization to ensure framerate and platform targets are met. • Provide technical guidance and mentorship to elevate the team’s overall expertise. • Participate in team playtests to evaluate game visuals as a holistic part of the player experience.
• 5+ years of professional technical art experience, including at least one shipped title from pre-production through launch. • Deep expertise in Unreal Engine and advanced knowledge of its feature set. • Proficiency with shader development and scripting (Blueprints, Python, or equivalent). • Excellent written and verbal communication skills. • Ability to collaborate enthusiastically across art, design, and engineering disciplines to solve complex visual and technical challenges. • Strong initiative, curiosity, and organizational ability. • Experience with industry-standard content creation tools such as Substance Designer/Painter and Houdini.
• Annual professional development • Home office stipends • Paid time off for volunteer/non-profit work.
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