
Gaming • Media • B2C
Voodoo is a global tech company known for entertaining the world through its iconic apps and games. The company creates engaging puzzle and strategy games that are easy to pick up, yet challenging to master. With a focus on fun that meets real stakes, Voodoo turns favorite games into competitions with cash rewards. It boasts over 7 billion downloads and 200 million monthly active users, generating $600 million in revenue as of 2023. Voodoo empowers bold creators to bring their ideas to life, working alongside creative minds, content creators, and technical innovators to shape future hits.
August 8

Gaming • Media • B2C
Voodoo is a global tech company known for entertaining the world through its iconic apps and games. The company creates engaging puzzle and strategy games that are easy to pick up, yet challenging to master. With a focus on fun that meets real stakes, Voodoo turns favorite games into competitions with cash rewards. It boasts over 7 billion downloads and 200 million monthly active users, generating $600 million in revenue as of 2023. Voodoo empowers bold creators to bring their ideas to life, working alongside creative minds, content creators, and technical innovators to shape future hits.
• We are about to make a big leap forward to push Mob Control into the next level, and you might be the chosen one, Neo. • You’ll play a key role in the upcoming evolution of Mob Control, a mobile game with over 400 million downloads. • As a Senior Technical Artist, you’ll bridge the gap between art and engineering, designing scalable UI/UX systems, building stylized shaders, and solving creative challenges that directly impact gameplay and player experience. • We’re looking for a hybrid profile: someone with strong artistic fundamentals and enough technical experience to bring modular, visually stunning systems to life in Unity. You’ll collaborate closely with game designers, developers, and artists in a fast-paced LiveOps environment, contributing to one of the world’s most played mobile games. • What you’ll do: • Design and implement modular and reusable UI/UX systems (cards, popups, banners, upgrades, etc.). • Create custom shaders and materials (2D/3D) for characters, environments, and UI elements. • Build tween-based animation systems and shader-based responsive feedback fx. • Support gameplay teams with technical visual solutions and FX that enhance readability and impact. • Develop and integrate screen-space FX and postprocessing effects for menus and gameplay. • Contribute to VFX design for in-game actions, events, and player feedback. • Prototype and maintain tools to streamline art production and optimize pipelines. • Create basic 3D models or animations as placeholder content when needed.
• 6+ years of experience in game development, ideally in mobile or stylized GaaS titles. • Proven track record across full production cycles (from pre-production to LiveOps). • Strong grasp of visual design principles: color, form, contrast, timing, motion. • Solid Unity experience: uGUI, Shader Graph or Amplify, Animation and Timeline systems. • Experience creating stylized shaders for VFX and gameplay. • Familiarity with editor tools and custom inspectors in Unity. • Proficiency in 2D/3D tools like Photoshop, Illustrator, Blender, or Maya. • Nice to have: Experience in high-volume LiveOps pipelines with frequent content updates. • Nice to have: A strong portfolio of stylized UI/UX, VFX, or technical art systems. • Nice to have: Passion for solving creative problems through smart, scalable technical workflows.
• Best-in-class compensation • Other benefits according to the country you reside
Apply NowApril 26
Animator creating mobile game assets and collaborating with design teams in a video game studio.
🗣️🇪🇸 Spanish Required