
1 - 10 employees
🤖 Artificial Intelligence
👥 B2C
☁️ SaaS
Artificial Intelligence • B2C • SaaS
Wand is a mobile-first AI-powered drawing and illustration app designed for iPhone and iPad that lets artists sketch, render, edit, recolor, and apply styles in seconds using on-device and private models. Built by artists for artists, Wand offers multi-layer support, a custom brush engine, preloaded style libraries, dataset storage, and features like regional iterative editing, transparent PNG export, and Apple Pencil optimization to streamline creative workflows. It emphasizes privacy for custom models, collaboration and learning tools for students and professionals, and desktop browser support for color editing.
🕒 May 14
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1 - 10 employees
🤖 Artificial Intelligence
👥 B2C
☁️ SaaS
Artificial Intelligence • B2C • SaaS
Wand is a mobile-first AI-powered drawing and illustration app designed for iPhone and iPad that lets artists sketch, render, edit, recolor, and apply styles in seconds using on-device and private models. Built by artists for artists, Wand offers multi-layer support, a custom brush engine, preloaded style libraries, dataset storage, and features like regional iterative editing, transparent PNG export, and Apple Pencil optimization to streamline creative workflows. It emphasizes privacy for custom models, collaboration and learning tools for students and professionals, and desktop browser support for color editing.
• Build and own native infrastructure. • Own substantial parts of Wand’s Windows native stack and move fluidly across the breadth of it. • Make the architectural calls that compound. • Design SDK and plugin surfaces that other people actually want to build against. • Treat the application teams as your customers. • Write the docs, examples, and small tools that turn “ask the native team” into “look it up.” • Provide substantive and thoughtful code reviews. • Mentor mid-level engineers through the parts of Windows that aren’t on Stack Overflow. • Contribute to roadmap decisions with an eye on outcomes.
• 7+ years of professional C++ development, with a meaningful chunk spent on tools, engines, or platform-style systems where your users were other engineers, designers, or content authors. • Deep Windows native experience: Win32/64 APIs, DLL lifecycles, hooking, IPC, process and thread management. • Confident with concurrent programming. • Plugin or extensibility experience. • Outcome-oriented and low-ego. • Strong written and verbal communication.
• Competitive compensation and equity package. • Fully remote work arrangement. • The chance to do unusually deep native work for an audience of 40M+ players who will actually feel the difference. • A team of people who genuinely love games, move incredibly fast, and care deeply about what they build.
Apply Now🕒 May 14
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