
1001 - 5000 employees
🎮 Gaming
👥 B2C
Gaming • B2C
2K is a video game development and publishing company founded in 2005. It specializes in creating interactive entertainment for various platforms, including video game consoles, personal computers, and mobile devices. 2K is known for its portfolio of AAA titles and popular franchises, such as NBA®️ 2K, BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️, and XCOM®️, along with WWE®️ 2K and PGA TOUR®️ 2K. The company operates multiple development studios, including Visual Concepts, Firaxis Games, and Hangar 13, and is a subsidiary of Take-Two Interactive Software, Inc.
🔥 2 minutes ago
🏄 California – Remote
💵 $112.7k - $166.8k / year
⏰ Full Time
🟠 Senior
👷🏻♀️ Engineer
🦅 H1B Visa Sponsor
👻 Ghost score 0%
Where this job comes from
Posted on 2K's careers page, not through a job board
First seen by Remote Rocketship 2 minutes ago

1001 - 5000 employees
🎮 Gaming
👥 B2C
Gaming • B2C
2K is a video game development and publishing company founded in 2005. It specializes in creating interactive entertainment for various platforms, including video game consoles, personal computers, and mobile devices. 2K is known for its portfolio of AAA titles and popular franchises, such as NBA®️ 2K, BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️, and XCOM®️, along with WWE®️ 2K and PGA TOUR®️ 2K. The company operates multiple development studios, including Visual Concepts, Firaxis Games, and Hangar 13, and is a subsidiary of Take-Two Interactive Software, Inc.
• Support a AAA multiplatform Unreal Engine 5 title on consoles and PC with 60+ FPS Quality and 120+ FPS Performance modes • Balance rendering by optimizing existing systems and developing novel approximations • Optimize GPU, CPU, memory utilization, and streaming on PS5, PS5 Pro, Xbox Series X|S, and minimum-specification PC • Implement Build, Cook, and Runtime systems for multiplatform/multiresolution game content within memory and performance targets • Partner with Rendering Engineering and Technical Art to define construction guidelines and scalability pipelines • Implement platform- and scalability-specific rendering features • Resolve platform-specific technical requirements
• Minimum 5+ years experience in AAA game development, including at least one shipped console title • Deep understanding of modern real-time rendering techniques and GPU hardware • Deep understanding of Unreal Engine 5 and underlying technologies • Ability to write, debug, and analyze shaders and pipelines using platform GPU performance and debugging tools • A shipped rendering optimization or approximation of your own design that you can walk us through in detail • Strong communication skills and ability to collaborate effectively with cross-functional teams • Experience with PS5, PS5 Pro, and Xbox Series X|S development tools and platform requirements • Unreal Engine 5 optimization • Experience defining content budgets and standards with technical artists, such as LOD, asset validation, mesh and texture streaming, etc.
• Bonus and/or equity awards may be included in the total compensation package • Medical, financial, and/or other benefits • Reasonable accommodation(s) for qualified individuals with disabilities
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