
51 - 200 employees
Founded 2010
🤝 B2B
👥 HR Tech
☁️ SaaS
💰 Debt Financing on 2022-07
B2B • HR Tech • SaaS
Airship Interactive is a company that focuses on providing a seamless online experience through the use of necessary cookies and analytics tools. Founded in 2010, they emphasize user consent and transparency in data collection practices on their website while also engaging in recruitment activities and job placements, offering various roles in a hybrid or fully remote setup. With a team of 80 employees, Airship Interactive aims to effectively connect job seekers with career opportunities in the tech industry.
🔥 2 minutes ago
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51 - 200 employees
Founded 2010
🤝 B2B
👥 HR Tech
☁️ SaaS
💰 Debt Financing on 2022-07
B2B • HR Tech • SaaS
Airship Interactive is a company that focuses on providing a seamless online experience through the use of necessary cookies and analytics tools. Founded in 2010, they emphasize user consent and transparency in data collection practices on their website while also engaging in recruitment activities and job placements, offering various roles in a hybrid or fully remote setup. With a team of 80 employees, Airship Interactive aims to effectively connect job seekers with career opportunities in the tech industry.
• Design, document and balance gameplay systems such as combat, progression, loot, economy and abilities • Build and iterate on systems directly in Unreal Engine, using Blueprints and data tables to prototype and tune • Design systems that scale across solo, co-op and multiplayer play, including party balance and shared rewards • Use playtest feedback and telemetry to refine pacing, difficulty and player retention • Work closely with engineering, combat, narrative and UI teams to take features from concept to ship
• Shipped credits on at least one successful Action, Adventure or RPG title on console • Experience designing for co-op or multiplayer games • 5+ years in a systems or gameplay design role • Hands-on experience in Unreal Engine 4 or 5, including Blueprints and data-driven workflows • Strong spreadsheet and balancing skills, with clear design documentation • Comfortable working remotely and independently inside a larger studio team • Experience on live service or post-launch titles (nice to have) • Familiarity with GAS (Gameplay Ability System) (nice to have) • Scripting experience in Python or similar for balancing tools (nice to have)
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