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Audio Designer

Job not on LinkedIn

🔥 13 minutes ago

🤠 Texas – Remote

infoinfo

⏳ Contract/Temporary

🟡 Mid-level

đźź  Senior

✍️ Designer

Where this job comes from

Posted on Gunfire Games's careers page, not through a job board

First seen by Remote Rocketship 13 minutes ago

Logo of Gunfire Games

Gunfire Games

51 - 200 employees

Founded 2014

🎮 Gaming

👥 B2C

📱 Media

Gaming • B2C • Media

Gunfire Games is a video game development studio known for creating immersive and engaging gaming experiences. Based in Austin, Texas, the studio has released notable titles such as Remnant II, a co-op survival shooter that combines exploration with intense combat, as well as the popular Darksiders franchise. With a focus on innovative gameplay mechanics and rich storytelling, Gunfire Games has built a reputation for delivering high-quality games that resonate with players globally.

đź“‹ Description

• Create high-quality sound effects for in-game assets, including creatures, weapons, abilities, combat, and environmental elements • Design, edit, process, and refine audio assets based on the project's creative and technical needs • Collaborate with the audio team to develop sounds that enhance gameplay and bring characters, environments, and encounters to life • Incorporate creative feedback and revise audio assets as needed • Organize and deliver audio files according to project specifications and deadlines • Perform additional duties as required

🎯 Requirements

• A demo reel showcasing your sound design work is required for consideration • Experience creating sound effects through professional work, independent projects, or personal projects • Familiarity with audio production and editing software • Ability to work independently, manage assignments, and communicate effectively with a remote team • Receptive to creative direction and comfortable working within an established production process • Bonus: Experience creating sound effects for PC or console games • Bonus: Experience working with Unreal Engine or other game development engines • Bonus: Experience designing creature vocals, weapon sounds, magical abilities, or other gameplay-focused audio • Bonus: Knowledge of Foley, field recording, synthesis, sound layering, and audio processing techniques • Bonus: A passion for action, RPG, dark fantasy, science fiction, or horror games

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