
51 - 200 employees
Founded 2015
đŽ Gaming
đą Media
Gaming ⢠Media ⢠Entertainment
Mob Entertainment is a creative studio dedicated to producing groundbreaking entertainment experiences, notably through their popular game series, Poppy Playtime. Their team is composed of talented individuals committed to delivering engaging content for a global audience. The company fosters a vibrant work culture, providing employees with numerous amenities to enhance job satisfaction and productivity.
đĽ 18 hours ago
đşđ¸ United States â Remote
đľ $83k - $139k / year
â° Full Time
đ Senior
đż 3D Artist
đť Ghost score 0%
Where this job comes from
Posted on Mob Entertainment's careers page, not through a job board
First seen by Remote Rocketship 18 hours ago
Still open on Mob Entertainment's site. Checked 11 minutes ago.

51 - 200 employees
Founded 2015
đŽ Gaming
đą Media
Gaming ⢠Media ⢠Entertainment
Mob Entertainment is a creative studio dedicated to producing groundbreaking entertainment experiences, notably through their popular game series, Poppy Playtime. Their team is composed of talented individuals committed to delivering engaging content for a global audience. The company fosters a vibrant work culture, providing employees with numerous amenities to enhance job satisfaction and productivity.
⢠Create high-quality character and creature animations for gameplay and cinematic sequences ⢠Own animation tasks from initial blocking through final polish and engine implementation ⢠Organize and prioritize work, communicate progress, and identify risks, dependencies, and scheduling concerns ⢠Collaborate with Animation Leadership, Art Directors, Designers, Technical Animators, Production, and other departments ⢠Participate in creative and technical discussions and provide animation expertise ⢠Establish and refine animation pipelines, workflows, and best practices ⢠Develop prototyping and iteration workflows for gameplay experimentation and production implementation ⢠Identify animation requirements, technical dependencies, and pipeline challenges and propose scalable solutions ⢠Apply animation fundamentals to create believable and engaging performances ⢠Provide feedback, mentorship, and guidance to other animators ⢠Balance artistic quality with technical limitations, project scope, and production priorities ⢠Respond to feedback and adapt to evolving creative direction and requirements
⢠6+ years of professional experience in game animation, or a portfolio demonstrating equivalent senior-level expertise ⢠Exceptional understanding of 3D animation fundamentals, including body mechanics, weight, timing, posing, locomotion, and character performance ⢠Demonstrated ability to create high-quality character animation across different character types and performance styles ⢠Strong proficiency in Autodesk Maya ⢠Experience with Unreal Engine animation systems and workflows ⢠Experience creating animations for gameplay and/or cinematics ⢠Understanding of animation pipelines, including character rigs, animation blending, state machines, and engine implementation ⢠Ability to work autonomously, manage competing priorities, and take ownership with minimal supervision ⢠Ability to independently evaluate animation quality and iterate on work ⢠Strong communication and creative problem-solving skills ⢠Ability to balance artistic goals with technical limitations and production constraints ⢠Ability to give and receive constructive feedback and support other animators ⢠Adaptability and a proactive approach to changing priorities and creative direction
⢠Profit sharing ⢠Medical insurance ⢠Dental insurance ⢠Vision insurance ⢠401(k) matching ⢠FSA/HSA ⢠Paid time off ⢠Sick time ⢠Holidays ⢠Parental leave
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