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Staff Mojo Compiler Engineer

πŸ”₯ 17 minutes ago

🌐 United States, Canada, +1 more countries – Remote

infoinfo

πŸ’΅ $216k - $372k / year

⏰ Full Time

πŸ”΄ Lead

πŸ‘·πŸ»β€β™€οΈ Engineer

Where this job comes from

Posted on Modular's careers page, not through a job board

First seen by Remote Rocketship 17 minutes ago

Logo of Modular

Modular

51 - 200 employees

πŸ€– Artificial Intelligence

🏒 Enterprise

πŸ’° $100.5G Series B on 2023-08

Artificial Intelligence β€’ Enterprise

Modular is the next-generation AI developer platform unifying the development and deployment of AI for the world. The company focuses on enabling AI to be accessible to anyone, anywhere, leveraging specialties in machine learning, AI technologies, and platforms such as TensorFlow and PyTorch, along with hardware solutions.

πŸ“‹ Description

β€’ Own the technical strategy and architecture for the Mojo compiler backend, including IR lowering, optimization passes, and code generation for heterogeneous hardware β€’ Act as technical lead for backend compiler engineers β€’ Break down ambiguous problems, drive design reviews, set technical standards, and multiply team output β€’ Use and extend profiling tools to identify optimization opportunities and design compiler passes β€’ Lead developer-tooling efforts involving LLDB, GDB-family debuggers, profilers, debug-information generation, data introspection, and visualizers β€’ Mentor engineers and develop contributors and owners in tooling β€’ Steer editor and language-tooling experiences, including LSP and IDE extensions β€’ Partner with Mojo language, MAX, kernel, and hardware-enablement teams β€’ Engage Modular’s open-source community β€’ Raise the technical bar and influence direction beyond the immediate team

🎯 Requirements

β€’ Deep, hands-on compiler experience in IR design, optimization passes, and code generation in a production toolchain β€’ Strong experience with LLVM and MLIR, including dialects, lowering pipelines, and code generation β€’ Track record of technical leadership without formal management β€’ Strong C++ and Python skills β€’ Hands-on experience with LLDB and GDB-family debuggers, ideally extending or building debugger support β€’ Familiarity with editor/IDE tooling, language servers (LSP), VS Code extensions, or comparable developer-experience surfaces β€’ Working knowledge of CPU and/or GPU/accelerator architecture and performance analysis β€’ Excellent collaboration and communication across distributed, cross-functional teams β€’ Candidates based in the US, Canada, and UK are welcome to apply β€’ Ability to work remotely or from the Los Altos, CA or Edinburgh office β€’ Willingness to attend in-person onboarding and travel 2–4 times a year β€’ E-Verify/Form I-9 work authorization process applies for US employment

πŸ–οΈ Benefits

β€’ Comprehensive healthcare coverage β€’ Retirement and savings programs β€’ Employee stock purchase opportunities β€’ Paid time off β€’ Wellbeing resources β€’ Family support programs β€’ Learning and development opportunities β€’ RSU grants β€’ Regular team onsites and local meetups β€’ Travel opportunities/team building events 2–4 times a year

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