
10,000+ employees
đą Media
đŽ Gaming
đ° $17.5G Post-IPO Debt - Warner Bros Discovery on 2025-06
Media ⢠Gaming
Warner Bros. Discovery is a leading global media and entertainment company that creates and distributes a diverse portfolio of content and brands across television, film and streaming. Its portfolio includes major channels and platforms such as Discovery Channel, HBO Max, discovery+, CNN, DC, HBO, HGTV, Food Network, Warner Bros. Motion Picture Group, Warner Bros. Television Group, Warner Bros. Games, New Line Cinema, Cartoon Network, Turner Classic Movies and many others. The company operates worldwide with offices in 30 regions and multiple studio and corporate locations (including New York, Atlanta, Burbank, Culver City, Leavesden, Hyderabad and more).
đ August 11
âˇď¸ Utah â Remote
đľ $122.5k - $227.5k / year
â° Full Time
đ Senior
đ´ Lead
â Product Manager
đť Ghost score 35%
Where this job comes from
Posted on Warner Bros. Discovery's careers page, not through a job board
First seen by Remote Rocketship August 11
Still open on Warner Bros. Discovery's site. Checked 5 hours ago.

10,000+ employees
đą Media
đŽ Gaming
đ° $17.5G Post-IPO Debt - Warner Bros Discovery on 2025-06
Media ⢠Gaming
Warner Bros. Discovery is a leading global media and entertainment company that creates and distributes a diverse portfolio of content and brands across television, film and streaming. Its portfolio includes major channels and platforms such as Discovery Channel, HBO Max, discovery+, CNN, DC, HBO, HGTV, Food Network, Warner Bros. Motion Picture Group, Warner Bros. Television Group, Warner Bros. Games, New Line Cinema, Cartoon Network, Turner Classic Movies and many others. The company operates worldwide with offices in 30 regions and multiple studio and corporate locations (including New York, Atlanta, Burbank, Culver City, Leavesden, Hyderabad and more).
⢠Craft features across the assigned area from concept through release and post-launch iteration, owning outcomes at every stage ⢠Translate business strategy and player insights into prioritized product roadmaps ⢠Define product vision and articulate tradeoffs with leadership ⢠Write PRDs, feature specifications, and briefs ⢠Align design, engineering, QA, data, creatives, and business stakeholders around shared goals ⢠Lead indirect reports and collaborators toward shared outcomes ⢠Facilitate stakeholder decisions and build data- and player-informed consensus ⢠Communicate progress, risks, and pivots to leadership and the team ⢠Own business outcomes for assigned features ⢠Design telemetry schemas, instrumentation plans, event taxonomies, and data contracts ⢠Build and maintain dashboards and reports covering retention, engagement, monetization, and feature health ⢠Define feature success metrics and KPIs, and conduct post-mortems ⢠Analyze player behavior, funnel breakdowns, growth levers, market trends, and live-service data ⢠Translate product questions into analytics tasks and interpret results ⢠Develop live-operations calendars including seasonal content, in-game events, balance updates, and economy tuning ⢠Monitor live-service health, triage issues, and coordinate cross-functional responses ⢠Balance immediate player needs with the long-term health of the game economy and community
⢠7+ years of Product Management experience, including at least 2 years in a senior or lead PM capacity ⢠Shipped or operated a live game ⢠Active gamer invested in online RPG and/or cozy genres ⢠Hands-on experience designing telemetry systems and defining instrumentation ⢠Proven ability to build and own dashboards ⢠Strong track record maintaining product roadmaps in fast-moving, ambiguous environments ⢠Experience leading cross-functional teams across design, engineering, creatives, and business stakeholders ⢠Strong analytical foundation and comfort with SQL and raw data ⢠Ability to form hypotheses from ambiguous signals ⢠Strong verbal and written communication skills ⢠Experience taking a product from concept through live operations ⢠Console game development experience ⢠Knowledge of monetization and platform-specific constraints ⢠Familiarity with player-facing economy design, battle passes, seasonal content systems, and in-game currencies ⢠Experience with A/B testing frameworks and experiment design at scale ⢠Experience with sophisticated monetization ecosystems and diverse player lifecycles and spending behaviors
⢠Health insurance coverage ⢠Employee wellness program ⢠Life and disability insurance ⢠Retirement savings plan ⢠Paid holidays ⢠Sick time ⢠Vacation ⢠Annual bonuses ⢠Short- and long-term incentives ⢠Program-specific awards
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