Senior software engineer / game developer joining a small team for game development. Working on features, optimization, and internal tools while enjoying complete remote independence.
November 23
Engineering Lead managing programming efforts and team for Unreal Game development. Collaborating with project managers, mentoring engineers, and ensuring clear, modular code is key.
November 20
201 - 500
Engineer leading online platform and crossplay for new survival horror title at Blackbird Interactive. Focusing on seamless experiences across platforms using Epic Online Services.
November 18
Gameplay Animator creating immersive animations for AAA projects with Lakshya Digital's distributed team. Collaborating closely to align animations with the creative vision of projects.
November 18
Senior Gameplay Programmer developing and maintaining engaging gameplay systems for a AAA game studio. Collaborating with diverse teams to foster creativity and quality output.
🗣️🇫🇷 French Required
November 18
Gameplay Animator at Lakshya Digital creating dynamic animations for AAA projects. Collaborating with a global team to deliver immersive animation experiences.
November 17
Develop and maintain fun gameplay mechanics and systems for AAA games. Collaborate with designers and engineers at People Can Fly to create unique gaming experiences.
🗣️🇫🇷 French Required
November 5
Lead Gameplay Programmer at CD PROJEKT RED, managing the Cyberpunk 2 Gameplay engineering team. Focus on creating amazing player experiences and top-quality gameplay in Unreal Engine 5.
October 21
Senior Engineering Manager leading the server team for Fortis Games' Twilight Towers. Managing backend engineering for scalable game solutions within an inclusivity-focused studio culture.
October 3
Senior Unreal Gameplay Programmer responsible for driving gameplay feature development at High Voltage. Collaborating with art and design to create immersive gaming experiences in AAA titles.
October 1
VP of Game Engineering leading engineering across mobile-first, live-service games at Fortis Games. Collaborating with exec team to shape standards and mentor technical leaders.
August 21
201 - 500
Senior Gameplay Software Engineer at Blackbird Interactive; drives UE5 gameplay design and mentoring engineers.
August 21
201 - 500
Craft core UE5 gameplay features with designers, artists, and animators. Ship polished player experiences.
June 20
Join SmartPixel to create interactive 3D and 2D Unity applications as a Unity Programmer.
March 25
Lead the development team at Tripura, focusing on creating a unique intelligent breathing coach application.
January 8
Join iLogos Game Studios as a Unity Developer. Work remotely to build mobile games with your expertise.
January 8
Join iLogos Game Studios as a Lead Unity Developer,. contributing to innovative mobile game projects remotely.
The average salary for remote game engineers in Canada is CA$143,531 per year. This is based on data from 48 job openings. Our advanced AI searches the internet for remote job openings and posts them on our website. We use the salary data from these job postings to calculate salary expectations.
Below is a breakdown of salary data by years of experience:
| Experience | Number of roles analyzed | Average Salary |
|---|---|---|
🟢 Junior Game Engineer (1-2 yrs) | 4 | CA$103,125 |
🟡 Mid-level Game Engineer (2-4 yrs) | 14 | CA$129,732 |
🟠 Senior Game Engineer (5-9 yrs) | 26 | CA$179,259 |
🔴 Lead Game Engineer (10+ yrs) | 4 | CA$0 |
We analyzed 33 job listings in the last year and found it takes about 39 days for employers to close a job opening.
We reviewed 48 job postings and found the top 10 skills employers are asking for most often are:
You need strong programming skills in languages like C++, C#, or Java, proficiency in game development frameworks and engines like Unity or Unreal, and knowledge of game physics and graphics. Problem-solving, teamwork, and adaptability are also important for remote collaboration.
Typically, you need a degree in computer science, game development, or a related field. A solid portfolio showcasing your games or projects is crucial, and relevant experience, internships, or certifications in game design can be beneficial.
Responsibilities include designing and developing game mechanics, writing clean and efficient code, collaborating with designers and artists, debugging and optimizing performance, and iterating on feedback to enhance gameplay experience.
Benefits include flexible working hours, the freedom to work from any location, reduced commuting time and costs, and an improved work-life balance. Remote work also allows opportunities to engage with international teams and contribute to exciting projects worldwide.
We use powerful scraping tech to scan the internet daily for thousands of remote jobs. It operates 24/7 and costs us to operate, so we charge for access to keep the site running.
Of course! You can cancel your subscription at any time with no hidden fees or penalties. Once canceled, you'll still have access until the end of your current billing period.
Other job boards only have jobs from companies that pay to post. This means that you miss out on jobs from companies that don't want to pay. On the other hand, Remote Rocketship scrapes the internet for jobs and doesn't accept payments from companies. This means we have thousands of more jobs!
New jobs are constantly being posted. We check each company website multiple times a day to ensure we have the most up-to-date job listings.
Yes! We're always looking to expand our listings and appreciate any suggestions from our community. Just send an email to Support@remoterocketship.com. I read every request.
Remote Rocketship is a solo project by me, Lior Neu-ner. I built this website for my wife when she was looking for a job! She was having a hard time finding remote jobs, so I decided to build her a tool that would search the internet for her.