3D Character Artist – Junior, Intermediate, Senior, Principal, Lead

Job not on LinkedIn

🕒 March 31

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Logo of Avomind

Avomind

11 - 50 employees

Founded 2019

🤝 B2B

🎯 Recruiter

👥 HR Tech

B2B • Recruitment • HR Tech

Avomind is a global recruitment firm specializing in hiring talent for commercial, strategy, and analytics roles. With a dedicated team and a rigorous screening process, Avomind connects organizations with qualified candidates while offering comprehensive support throughout the recruitment process. They also provide embedded recruitment services to align with company culture and goals, ensuring a seamless collaboration between businesses and recruitment experts.

📋 Description

• Work alongside our team and project stakeholders in constructing visually accurate and appealing assets. • Develop convincing characters, utilizing strong art fundamentals and knowledge across multiple disciplines and software. • Work closely with multiple disciplines, in designing, planning and ascertaining accurate production estimates. • Ensure delivery of a virtually believable character, to invoke an emotional response from players. • Good interpersonal, communication, and collaborative skills.

🎯 Requirements

• Experience in 3D Software (Pixologic ZBrush, Autodesk Maya, 3ds Max, Blender, etc.) • Experience in 2D Software (Adobe Photoshop, Substance Painter, Designer etc.) • Experience with Unreal Engine 4, and or 5. • Experience in Version Control Software (SVN, Git, Perforce, etc.). • Experience in Game Art Asset Pipeline (High-Poly, Low-Poly, Baking, etc.) • Experience in Traditional and or Agile work environments and methodologies. • Good observational skills when replicating 2D concepts and designs into 3D assets. • Ability to understand complex multi-state design(s) for assets needing animation. • Ability to self assess, profile, improve, and optimize 3D assets in-game. • Knowledgeable in a typical game development cycle. • Is Proficient in English, verbal and written. • Experience in Cloth Simulation, and or Sculpting. • Experience in Character Prop Development (Weapon, Armor, Skins, etc.). • Experience in PBR (Physically Based Rendering) Texture Workflows. • Experience in Stylized / Hand Painted Development.

🏖️ Benefits

• Competitive Salary • Flexible Working Hours • AIA Health Insurance (with panel of doctors) • Transparent Career Development pathways • 14 Days Annual Leave + 2 Days Year on Year (capped at 24 days) • Remote/Hybrid Working Option • Relocation Assistance & Visa Sponsorship

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