Software Engineer II, VR Prototyping

Job not on LinkedIn

August 8

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Logo of DigitalFish

DigitalFish

AR/VR • Artificial Intelligence • Gaming

DigitalFish is a company that specializes in advanced storytelling technologies and animation solutions. Formed by industry veterans from major animation studios, DigitalFish creates software and tools to aid digital storytellers in overcoming challenges, optimizing their workflows, and expanding their capabilities. DigitalFish offers services and products related to 3D character animation, 2D traditional animation, and augmented and virtual reality. Their expertise in animation technology has been utilized by innovative companies in industries such as gaming, film, consumer brands, design, manufacturing, and even space programs, with projects including work with Google, LEGO, and NASA.

📋 Description

• Our mission at DigitalFish is to help our customers derive transformative value across their organizations by building next-generation technologies that define the future of digital-media creation and consumption for millions of users. • We have partnered with leading digital media companies, and are at the center of their efforts to build a new generation of platforms and experiences. Current and past customers include Apple, Google, Meta, Disney, DreamWorks, Activision, Technicolor, ESPN, LEGO, NASA and many others. • As part of a small and dynamic team, you'll play a pivotal role in advancing R&D efforts within the prototyping team. You’ll rapidly iterate on digital character-focused demos and prototypes working as the “integrator” inside real-time engines like Unreal by bringing together the vision of the Art Director. • The ideal candidate will have experience in a research or advanced development environment, with a focus on real-time graphics and VR/AR prototyping. This role is perfect for someone with a background in the games industry as a senior developer.

🎯 Requirements

• BSc degree in Computer Science, Computer Engineering, or related fields • Professional experience in C++ working on a game or VR/AR experience with tools for internal use in a studio environment. • 4+ years of experience in real-time graphics development • 4+ years of experience with Unreal Engine and Unity3D • 3+ years of experience in rapid prototyping • Basic understanding of linear algebra and 3D graphics fundamentals • Familiarity with Houdini and/or Maya • Working familiarity with Agile/Scrum development process • Self-motivated with strong communication skills and able to work both in a team and independently • Ability to work with minimal direction and manage a project independently from start to finish • Proof of eligibility to work in the United States

🏖️ Benefits

• The annual compensation includes equity (per qualifications) • The annual salary range for this position is $125,000 to $160,000 plus equity (per qualifications) • The base pay offered will take into account internal parity, job-related knowledge, skills, and experience among other factors • Health Insurance - Medical, Dental, Vision and Life Insurance • Discounts on movie tickets, theme parks, hotels, Broadway and Vegas shows, shopping partners & more • Flexible working environment and more!

Apply Now

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