
51 - 200 employees
Founded 2018
🛍️ eCommerce
🎮 Gaming
🏪 Marketplace
eCommerce • Gaming • Marketplace
iniBuilds is an online store and marketplace based in London that sells digital add-ons and tools for flight simulation platforms such as Microsoft Flight Simulator, X-Plane and Prepar3D. The company offers aircraft, scenery, utilities and management software (e. g. , iniManager), collaborates with numerous third-party developers and vendors, and distributes downloadable content globally through a Shopify storefront.
🕒 March 19
Improve your chances of getting an interview by checking your resume score before you apply.

51 - 200 employees
Founded 2018
🛍️ eCommerce
🎮 Gaming
🏪 Marketplace
eCommerce • Gaming • Marketplace
iniBuilds is an online store and marketplace based in London that sells digital add-ons and tools for flight simulation platforms such as Microsoft Flight Simulator, X-Plane and Prepar3D. The company offers aircraft, scenery, utilities and management software (e. g. , iniManager), collaborates with numerous third-party developers and vendors, and distributes downloadable content globally through a Shopify storefront.
• Design and implement user interfaces for VR applications in Unreal Engine (primarily UMG/Slate). • Create wireframes, UI flows, mockups, and prototypes that align with both technical constraints and user-centered design principles. • Adapt traditional 2D interface design to 3D/VR contexts, with a strong focus on usability, accessibility, and spatial placement. • Integrate UI elements with interactivity, hand tracking, and motion controller input (e.g. Meta Quest 3).
• Proven experience designing UI in Unreal Engine (UMG, Blueprint, and/or Slate). • Strong portfolio showcasing interactive UI/UX work, ideally within VR, games, or simulation. • Understanding of VR interaction design and user ergonomics. • Experience designing for hand tracking and controller-less interaction systems (Meta Quest 3 experience preferred). • Solid knowledge of layout, typography, iconography, motion design, and visual hierarchy. • Ability to create clean, optimized UI assets and animations. • Familiarity with version control tools (e.g. Git). • Strong collaboration and communication skills.
• A competitive hourly or project-based compensation. • Opportunity to work on an exciting and innovative project. • A collaborative and supportive work environment. • Continuous learning and professional development opportunities.
Apply Now🕒 March 9
Game Developer supporting AI research through project-based contract work with Handshake. Leveraging Godot experience to evaluate AI-generated content in indie game development.
🇺🇸 United States – Remote
💵 $125 / hour
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🎮 Game Engineer
🦅 H1B Visa Sponsor
🕒 March 6
Indie Game Developer utilizing LibreSprite skills to evaluate AI artwork. Flexible contract work focusing on pixel art and game assets.
🇺🇸 United States – Remote
💵 $125 / hour
⏳ Contract/Temporary
🟡 Mid-level
🟠 Senior
🎮 Game Engineer
🦅 H1B Visa Sponsor
🕒 February 2
Senior Unity Game Engineer for narrative-centric RPG games at Seismic Squirrel. Lead engineering efforts and mentor junior programmers in a fully remote environment.
Cloud
Unity
.NET