Unity Developer

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🕒 May 7

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Joyteractive

11 - 50 employees

At Joyteractive, our mission is to create captivating projects that unlock the potential of intellectual entertainment! Our values are centered around our talented specialists. And we're proud to announce that our project, Cryptogram: Word Brain Puzzle, has claimed the top spot in the charts. We believe this is just the beginning, and we invite you to join us on this exciting journey! 💡🎮

📋 Description

• Researching, prototyping, and integrating AI-powered solutions into Unity projects and internal R&D pipelines. • Integrating AI tools and workflows for content generation, gameplay systems, automation, and development acceleration. • Rewriting old mechanics and creating new ones. • Creating UI animations (DOTween / Animator) • Optimization of Canvas redrawing. • Improved UI response (animations, buttons, feedback for the player).

🎯 Requirements

• At least 4 years of programming experience in C#/Unity 2D game development experience. • Strong knowledge of C# and experience working with Unity tools • Strong architectural thinking and ability to design maintainable and extensible systems. • Deep understanding of software architecture, OOP, SOLID principles, and design patterns. • Strong knowledge of Unity engine internals and Unity tooling ecosystem. • Hands-on experience using AI tools to accelerate development, prototyping, or content production. • The ability to work with UI optimization (redrawing, batching, atlases). • Experience working with legacy code. • Experience working with UniTask, DOTween, Zenject, Addressables. • Experience with Git/Github. • Experience integrating LLM/AI solutions into game development pipelines will be a plus. • Experience building AI-assisted tools or editor extensions for Unity will be a plus. • Experience with React Native, especially in the context of hybrid applications, tooling, or rapid prototyping workflows will be a plus. • Knowledge of Shader Graph or HLSL will be a plus. • Experience working with mobile optimization (CPU, GPU, RAM) will be a plus. • Experience with integration of analytics and advertising SDKs (Firebase, AppMetrica, Unity Ads, ironSource) will be a plus. • Experience working with client-server architecture in the context of game development will be a plus.

🏖️ Benefits

• 18 business days of compensated day-offs • 8 paid Personal Days a year + 1 day is added every year • Flexible Public Holidays policy • 100% Sick Leave compensation • Payment for wear and tear on equipment while using a personal computer • Remote work

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