UI Designer

Job not on LinkedIn

November 23

Apply Now
Logo of Kluge Interactive

Kluge Interactive

Gaming • AR/VR

Kluge Interactive is an immersive game studio focused on building human connections through innovative virtual and augmented reality experiences. The company has partnered with major tech companies like Meta to develop engaging games for platforms such as Horizon Worlds. Kluge Interactive is also known for its rhythm game developed for the Apple Vision Pro and has announced a reimagined arcade fighting game for VR. The company is involved in creating AR experiences, such as bringing Samsung's products into digital home environments, showcasing its versatility and commitment to cutting-edge technology in gaming and interactive experiences.

51 - 200 employees

🎮 Gaming

🥽 AR/VR

📋 Description

• Design and iterate on UI elements for Synth Riders and Final Fury, ensuring consistency, usability, and alignment with game mechanics. • Collaborate with the Lead UX/UI Designer, developers, and artists to implement interfaces that support retention, progression, and onboarding. • Adapt UI for multiple platforms, addressing input methods, performance budgets, and accessibility needs. • Conduct playtests and use feedback to refine designs, focusing on "feel" and engagement. • Document designs (e.g., wireframes, flows, specs) to facilitate team handoff and iteration. • Support live ops updates and new features, contributing to a smooth user experience.

🎯 Requirements

• 3-5 years of professional UI design experience in games. • Experience shipping design interfaces for games, with a portfolio demonstrating intuitive UI flows and visual consistency. • Proficiency in design tools like Figma, and familiarity with game engines (e.g., Unity) for implementation. • Strong understanding of UI principles for multi-platform experiences, including VR/AR constraints and mobile/console adaptations. • Excellent communication skills; thrives in cross-disciplinary, remote collaboration. • Experience with VR/AR or rhythm/action games (e.g., UI for dynamic interfaces or progression systems). • Knowledge of accessibility best practices and performance optimization for UI (e.g., low-latency inputs, comfort in VR). • Background in prototyping UI elements and iterating based on playtesting feedback. • Familiarity with agile workflows and tools like Jira or Asana for task management. • Experience designing interactive prototypes. • Experience with Motion design tools (e.g. after-effects) to create motion Mockups.

🏖️ Benefits

• Full-time role with competitive compensation based on experience. • Fully remote with flexible hours and strong autonomy. • A creative, supportive environment with a diverse, highly experienced team. • Clear growth path to take on more leadership as the UI/UX team expands.

Apply Now

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