Senior Real-Time VFX Artist

🔥 2 hours ago

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Logo of Magic Media

Magic Media

501 - 1000 employees

🎮 Gaming

📱 Media

Gaming • Media • Entertainment

Magic Media is an international gaming, tech, and entertainment group that specializes in providing a wide range of services, including full-cycle game development, video production, and art production. The company is driven by innovation and creativity and prides itself on its ability to deliver top-tier game art services, advanced cybersecurity, immersive VFX, and groundbreaking animation. Magic Media works across various platforms such as PC, console, mobile, web3, and blockchain, catering to both gaming and entertainment industries. With a global workforce, Magic Media collaborates with industry veterans to ensure high-quality delivery and seamless integration into the clients' aesthetic and workflow.

📋 Description

• Work in a proprietary third party engine. • Create visually stunning and stylistically consistent VFX using a third party VFX editor like Popcorn FX. • Create relevant VFX assets such as textures, static meshes and shaders. • Collaborate with other creative disciplines and engineers to create visual effects that support gameplay systems. • Optimize effects for performance on multiple platforms.

🎯 Requirements

• 5+ years of experience working in the videogame industry. • Fluent in English. • The ability to work without much oversight, a self reflecting outlook on VFX creation and the ability to be critical in spotting what can be improved in your own work. • Able to communicate directly with art directors, TAs, engineers and other cross disciplinary team members to discuss issues, implementation and resolving any sort of blockers. • Deep knowledge in animation and art sense (colour, shape, ratio, timing etc.). • Good knowledge of artistic VFX principles. • Expert level experience with Unreal. • High level of knowledge in Popcorn FX. • Team player, great communication and collaboration skills. • Proactive and open to finding creative solutions. • Ability to independently and creatively solve VFX technical issues. • Highly Skilled with Photoshop, Substance or other texture authoring tools. • Use of 3D software like Blender, Maya, 3DS Max, Houdini for mesh creation. • Shader authoring skills using node based editors like shader graph or amplify shader. • **DESIRABLE PLUSES:** • Experience with proprietary or third party engines. • Adaptability to learning new engines and tools. • Houdini. • Embergen/liquigen. • Basic programming in C#. • Simple animations in 3D tools. • Substance designer/Illugen or other texture authoring software. • HLSL/GLSL for VFX shader creation.

🏖️ Benefits

• Project based fully remote position. • An opportunity to experience different pipelines and styles and improve your skills by applying them to a diverse variety of engaging projects. • Be part of an international group with offices worldwide. • Working closely with a team of like-minded people in a fast-paced, multicultural environment. • Flexible working hours. • An inclusive culture and open communication. • Salary according to the candidate’s experience.

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