
Gaming • AR/VR
People Can Fly Studio is a global video game development company established in 2002, with operations in Poland, the UK, and North America. Known for its expertise in using the Unreal Engine, People Can Fly specializes in creating dynamic action and shooter games, with popular titles including Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. The studio is recognized for its innovative approach to game development and is engaged in multiple exciting projects, including new ventures in the virtual reality arena with titles like Bulletstorm VR. With a team of over 700 members, People Can Fly continues to thrive on its collaborative spirit and creativity, making significant strides in both traditional and virtual reality gaming domains.
2 days ago
Art Director guiding multidisciplinary teams for AAA game development projects. Ensuring artistic vision aligns with the game's creative direction while mentoring talent.
🗣️🇫🇷 French Required
November 25
Art Outsource Manager managing and coordinating art outsourcing for upcoming title. Ensuring high-quality delivered assets and strong communication with external partners.
🗣️🇫🇷 French Required
November 25
Tech Artist role at People Can Fly crafting AAA-quality game assets using advanced techniques. Collaborating across disciplines and providing technical support in a remote hybrid environment.
🗣️🇫🇷 French Required
November 20
Senior Technical Game Designer creating engaging gameplay mechanics and collaborating with multi-disciplinary teams at People Can Fly, a leading AAA game development studio.
November 18
Senior Gameplay Programmer developing and maintaining engaging gameplay systems for a AAA game studio. Collaborating with diverse teams to foster creativity and quality output.
🗣️🇫🇷 French Required
November 17
Develop and maintain fun gameplay mechanics and systems for AAA games. Collaborate with designers and engineers at People Can Fly to create unique gaming experiences.
🗣️🇫🇷 French Required
November 14
Senior Technical Artist hybrid between artist and animator at People Can Fly creating AAA games. Collaborate across disciplines, writing Python scripts and supporting efficient workflows for game development.
🗣️🇫🇷 French Required
November 11
Senior Generalist Programmer at People Can Fly developing game systems and features. Collaborating within a creative team to create AAA games like Outriders and Gears of War.
November 7
Senior UI Programmer at People Can Fly designing and developing scalable UI solutions. Collaborating with teams to implement UI and UX features based on designs.
🗣️🇫🇷 French Required
November 7
As a Senior Generalist Programmer at People Can Fly, propose and implement features for game development. Collaborate with teams to ensure high-quality code and integration.
November 7
Lead Technical Game Designer at People Can Fly focusing on system design elements for level design. Overseeing workflows and mentoring team members for AAA game development.
🗣️🇫🇷 French Required
November 6
Senior Technical Game Designer creating, implementing, and maintaining system design elements. Leading dedicated level design team at a leading AAA game development studio.
🗣️🇫🇷 French Required
October 31
Create realistic and stylized animations for video game characters at People Can Fly. Collaborate with various departments to enhance gameplay and visual quality.
🗣️🇫🇷 French Required
October 31
Developing and integrating Power Apps and related solutions for a leading game development studio. Collaborating with stakeholders to improve business processes and deliver valuable insights.
Azure
.NET
October 16
Senior Rendering Programmer focused on profiling and optimizing graphics for AAA games with a leading studio. Collaborating in a creative environment with diverse teams to enhance rendering systems.
🗣️🇫🇷 French Required
October 4
Senior Combat Game Designer creating and prototyping core combat mechanics for AAA games at People Can Fly. Collaborating with teams to bring innovative gameplay ideas to life for exciting titles.
🗣️🇫🇷 French Required
September 20
Design and implement third-person melee combat systems at People Can Fly, prototyping mechanics and collaborating with multidisciplinary teams.
🗣️🇫🇷 French Required
September 18
Senior Technical Artist building Maya/Mobu Python tools and pipelines for AAA game development at People Can Fly.
🗣️🇫🇷 French Required
September 18
Power Platform Developer building Power Apps, Power Automate and Power BI for AAA game studio. Gathering requirements, integrating Dataverse, and reporting to Head of IT
Azure
.NET