Principal Technical Level Designer

🕒 May 1

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Logo of People Can Fly Studio

People Can Fly Studio

201 - 500 employees

Founded 2002

🎮 Gaming

🥽 AR/VR

Gaming • AR/VR

People Can Fly Studio is a global video game development company established in 2002, with operations in Poland, the UK, and North America. Known for its expertise in using the Unreal Engine, People Can Fly specializes in creating dynamic action and shooter games, with popular titles including Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. The studio is recognized for its innovative approach to game development and is engaged in multiple exciting projects, including new ventures in the virtual reality arena with titles like Bulletstorm VR. With a team of over 700 members, People Can Fly continues to thrive on its collaborative spirit and creativity, making significant strides in both traditional and virtual reality gaming domains.

📋 Description

• Implementing gameplay scenarios using existing toolset to forge gameplay elements • Maintaining the big picture of all connected features used by the department • Identifying weak spots and missing links, proposing and driving improvements to the toolset, workflows, and pipelines • Proactively tackle the most complex technical issues • Working directly with programmers, game designers, artists, and animators • Assessing designs, game features, and pipelines • Assisting with prototyping and production of technical elements for game features • Testing new features and tools before deployment to ensure requirements compliance • Ensuring Level Designers comply with official metrics and standards • Reviewing blueprints done by team members for optimization • Implementing prefabs that are easy to use, configure or adjust by team members • Maintaining a balance between creative vision and technical budget restraints • Assisting with debugging and bug fixing, collaborating on interdisciplinary investigations • Maintaining owned project documentation • Keeping informed of best practices and solutions used in the industry • Contributing to the company’s knowledge base

🎯 Requirements

• 7+ years of professional experience or at least one shipped PC or console title • 5+ years of experience in a technical designer position • Technical background - experience with scripting languages, understanding of programming paradigms and concepts • Strong Unreal Engine 4 or 5 knowledge • Experience in the development of multiplayer / co-op title, understanding replication and network communication • Experience with performance profiling and optimization • Debugging experience, high problem-solving skills • Ability to focus and work without micro-management while adhering to schedules • Self-motivation • Excellent communication skills • Strong mentoring skills • Strong verbal and written communication skills in English.

🏖️ Benefits

• Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna). • MultiSport card for you and your family members or friends. • Free library with a wide range of games and books you have unlimited access to. • In-company Polish and English language classes. • Fresh fruit, snacks, and beverages for everyone in the office. • Flexible working hours. • Free virtual health and mental wellbeing sessions for members and their dependents. • Personal development opportunities and ability to work in a global environment. • Work in a creative team with passionate individuals.

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