
Gaming • SaaS • Media
Poliigon is a company that provides high-quality 3D assets, including textures, models, and HDRIs, to support leading 3D artists worldwide. They offer a vast library of over 4000 assets, crafted by experts, suitable for use in various 3D software such as Blender, 3ds Max, SketchUp, and Cinema 4D. Poliigon's products are used in architectural visualization, product rendering, game design, VFX, and animation, helping artists create photorealistic and ultra-high-quality renders. Their offerings include a range of materials and surface textures like asphalt, stone, wood, metal, and more, along with tools and plugins for seamless integration into artists' workflows.
August 28
🇺🇸 United States – Remote
⏰ Full Time
🟢 Junior
🟡 Mid-level
🧑💻 Full-stack Engineer
🚫👨🎓 No degree required

Gaming • SaaS • Media
Poliigon is a company that provides high-quality 3D assets, including textures, models, and HDRIs, to support leading 3D artists worldwide. They offer a vast library of over 4000 assets, crafted by experts, suitable for use in various 3D software such as Blender, 3ds Max, SketchUp, and Cinema 4D. Poliigon's products are used in architectural visualization, product rendering, game design, VFX, and animation, helping artists create photorealistic and ultra-high-quality renders. Their offerings include a range of materials and surface textures like asphalt, stone, wood, metal, and more, along with tools and plugins for seamless integration into artists' workflows.
• Develop and maintain 3D software plugins, using Python to build tools for artists inside major 3D applications like Blender • Integrate with APIs, both online and local to create seamless experiences • Collaborate with the team, ideating on product requirements and driving features from concept to release • Follow and improve engineering processes, including code reviews, documentation, and team standards • Write clean, maintainable code, with a focus on performance, usability, and long-term stability • Test your own work thoroughly, taking ownership of quality before it hits production • Contribute to a growing suite of cross-platform desktop tools, helping shape the technical direction of the product
• 2+ years of professional Python development • Proven experience scripting or developing tools for 3D software like Blender, Maya, 3ds Max, Cinema 4D, SketchUp, Unreal Engine, or Unity • Familiarity with collaborative development practices such as version control and automated testing • Proficiency in Python, especially for scripting and plugin development • Experience with 3D software APIs (Blender Python API, Maxscript, Cinema 4D Python SDK, etc.) • Understanding of API integration, including RESTful services and socket communication • Git workflow and collaborative development practices • Test driven development
• Flexible remote work from anywhere (with Americas overlap) on a 40h/week schedule • Generous time off: 20 days PTO + 10 national holidays + 10 sick days • Growth investment: $1,000 USD annual budget for hardware or home office • Learning culture: Support for courses, conferences, and professional development • Impact: Direct influence on a product used by creative professionals worldwide • Autonomy: Freedom to drive technical decisions and architectural improvements
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