
501 - 1000 employees
Founded 2017
🎮 Gaming
👥 B2C
💰 $116M Series B - Tripledot Studios on 2022-02
Gaming • B2C
Tripledot Studios is a London-based mobile game developer and operator that focuses on creating data-driven casual mobile games for a global audience. The company brings together multiple studios under a single group, equipping them with analytics, tools, and operational support to drive hit titles and scale growth. Tripledot has been recognized in the industry (e. g. , Pocket Gamer awards) and recently expanded by acquiring AppLovin’s mobile games portfolio, signaling significant growth and consolidation in the mobile gaming space.
🔥 3 hours ago
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501 - 1000 employees
Founded 2017
🎮 Gaming
👥 B2C
💰 $116M Series B - Tripledot Studios on 2022-02
Gaming • B2C
Tripledot Studios is a London-based mobile game developer and operator that focuses on creating data-driven casual mobile games for a global audience. The company brings together multiple studios under a single group, equipping them with analytics, tools, and operational support to drive hit titles and scale growth. Tripledot has been recognized in the industry (e. g. , Pocket Gamer awards) and recently expanded by acquiring AppLovin’s mobile games portfolio, signaling significant growth and consolidation in the mobile gaming space.
• Own the full art pipeline - from initial concept through to release. • Refine and iterate on graphic content for live games. • Build and animate UI in Unity with a developer, and adjust effects and animations post-build. • Create graphical assets across the board - icons, interface elements, store screenshots and in-game visuals. • Contribute to advertising creatives.
• Strong 2D skills across concept art, assets and animation. • 3D experience is a big plus. • Confident in Figma with solid UI/UX experience in games or apps. • Proficient in Adobe Creative Suite - Photoshop essential, After Effects a plus. • Good eye for composition, colour theory and visual hierarchy. • Experience building game interfaces and applying UX principles to solve gameplay and business problems. • Comfortable working in Unity or eager to learn. • Able to maintain a consistent art style across a product. • Used to collaborating with designers, developers and producers to keep visuals aligned with product goals. • Clear communicator who can present and stand behind design decisions. • Background in art and/or game development - and a portfolio that shows it.
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