
11 - 50 employees
📣 Marketing
📦 Logistics
🎮 Gaming
Marketing • Logistics • Gaming
Komodo Co. , Ltd. is a company based in Tokyo and Honolulu that engages in game and software development, digital publishing, and gaming logistics. The company is known for bringing innovative gaming technology to Asia, including products like the Steam Deck and Valve Index. Komodo is dedicated to creating new original gaming titles and has a long history of publishing games, previously under the Degica Games label. With a commitment to changing the world through games, Komodo seeks to make a difference by blending play with impactful stories and technologies.
🔥 0 minutes ago
Improve your chances of getting an interview by checking your resume score before you apply.

11 - 50 employees
📣 Marketing
📦 Logistics
🎮 Gaming
Marketing • Logistics • Gaming
Komodo Co. , Ltd. is a company based in Tokyo and Honolulu that engages in game and software development, digital publishing, and gaming logistics. The company is known for bringing innovative gaming technology to Asia, including products like the Steam Deck and Valve Index. Komodo is dedicated to creating new original gaming titles and has a long history of publishing games, previously under the Degica Games label. With a commitment to changing the world through games, Komodo seeks to make a difference by blending play with impactful stories and technologies.
• Lead the design, architecture, and implementation of networking systems for a multiplayer PvP game • Develop and maintain client-server replication, lag compensation, matchmaking, and prediction systems • Collaborate closely with gameplay engineers and designers to align networking with gameplay and mechanics • Optimize network performance and troubleshoot latency, synchronization, and stability issues • Define networking standards, best practices, and documentation for the engineering team • Mentor junior or mid-level engineers and contribute to technical growth of the team • Support early production by helping establish scalable multiplayer architecture
• Extensive experience in multiplayer networking for games, ideally PvP or online titles • Strong proficiency in Unreal Engine networking, including both C++ and Blueprints • Deep understanding of client-server architecture, replication, lag compensation, and prediction • Proven ability to lead architecture design and implement robust networking solutions • Experience optimizing networking for fast-paced action games • Strong collaboration and communication skills across disciplines • High proficiency in English communication • Preferred: experience shipping competitive or online multiplayer games • Preferred: familiarity with cross-platform networking (PC, console, Steam Deck) • Preferred: knowledge of network security and anti-cheat considerations • Preferred: experience mentoring engineers and contributing to engineering standards • Experience with Unreal Engine (C++, Blueprints) • Experience with Git or equivalent version control
• Performance-based Profit Sharing • KOMODO Special Holidays (5-business day Summer holiday, 7 business Winter holiday, 1-day Birthday holiday, and 1 day Game Launch Day) • 15 days PTO • Full Medical, Vision, Dental • 401(k) • Group Life, AD&D • Free language learning classes (Japanese, English) • Company Events • A Steam Deck will be provided to employees for their employment • Free Games and Manga • Some benefits will be available after the completion of the probationary period.
Apply Now🔥 4 hours ago
Senior Gameplay Designer building multiplayer gameplay systems at Warner Bros. Games, a global media and entertainment company. Collaborating on the next open-world action RPG from the Hogwarts Legacy studio.
🔥 11 hours ago
Senior gameplay designer developing multiplayer features at Warner Bros. Games' Avalanche studio. Designing, balancing, and documenting moment-to-moment gameplay for the team behind Hogwarts Legacy.
🇺🇸 United States – Remote
💵 $69.3k - $128.6k / year
💰 $17.5G Post-IPO Debt - Warner Bros Discovery on 2025-06
⏰ Full Time
🟠 Senior
🎮 Game Engineer
🕒 6 days ago
Senior Unity Programmer building Cat simulator software for training and education. Designing complex real-time systems, optimizing C# performance, and integrating assets, hardware, and external platforms.
🕒 August 4
Lead Gameplay Engineering for Gardens Interactive’s multiplayer fantasy adventure. Managing engineers, solving multiplayer systems challenges, and shaping technical delivery with design, art, and production.
🇺🇸 United States – Remote
💵 $205.7k - $238.3k / year
⏰ Full Time
🟠 Senior
🎮 Game Engineer
🦅 H1B Visa Sponsor
🕒 July 31
Unreal Engine Developer developing serious games and training applications for the Army. Collaborating with teams on game development using Unreal Engine 4/5 in a remote setting.
🇺🇸 United States – Remote
🔥 Funding within the last year
💰 $500M Post-IPO Debt - SAIC on 2025-09
⏰ Full Time
🟠 Senior
🎮 Game Engineer